The best of both worlds would be to only have the base of the turret undock, the barrels/gun section could stay "docked" to the base even when destroyed. Reason being that 99% of the time lag is cause by embedded barrels colliding with the turret base after being shot. If it's just the base that...
Seconded ^
It might be slightly immersion breaking for stuff to keep floating along with the mothership, which already happens if the dock doesn't get hit, it's INFINITELY more immersion breaking to sudenly find yourself at 1fps with 9999 ping and a burning server. Besides, I personally never...
That can be arranged.
Just kidding, I plan to release the ship once it's done :p. Thanks a lot for the nice comments, it helps to keep me going! And yep, the two wings on the sides are both part of a turret, it can cover the ship from any angle (which is pretty handy with the ship's turn speed...
1) Don't land anything larger than an isanth on planets. Ever.
2) Landing anything bigger than an isanth on a planet will make your computer spontaneously combust.
#1 is especially true on servers, ffs.
Size of the ship? Total block count? Mass?
For some, that damage could be standard for a shuttle. For others it's a cruiser. You really have to be more specific... Ship classifications are really subjective. Also, give the damage in dps (damage per second), not damage per pulse, dps is what...
Missile part of the super weapon is all finished and hooked up with logic, a pre-build came out which contains the copy/paste fix :D. All that's left to do is the beam portion, and that shouldn't take very long.
Yea, that's pretty much the only reason I could see for using racks. It all depends if we can undock stuff from shipyards automatically or not (because if we can then racks will become unnecessary)
Astro = related to stars, cosmos, etc...
So yea, your comparison doesn't really work in this context since astro can be related to many things, not just astonauts.
Right? I generally try to build with some physical connection between parts, but that's not always possible. I can't imagine how many designs would become invalid if break-off was made default.
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