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    1. Master_Artificer

      Power changes are ridiculous and broken

      no, about 20-20-45 if you have around 3-4 planets and 2 belts.
    2. Master_Artificer

      StarSide Blood and Steel: Season 2

      Yes, that's what the videos and posts they made said.
    3. Master_Artificer

      Hyperion Navy Shipyard - Imperial Cruiser WIP

      adding the beam secondary to any primary increases the range and damage but reduces reload. Gives beams the reach, and they already have hitscan soooo...
    4. Master_Artificer

      How's the community in this game?

      You have tested this and confirmed it right?
    5. Master_Artificer

      How's the community in this game?

      I thought those guys all starved and most left by now?
    6. Master_Artificer

      Cargo and weight limit

      I feel like once they fix the issue of manufactured resources and materials (that have not yet been turned into blocks) like refining an 0.01 mass hylat shard gives you x5 o.o1 mass capsules and x10 0.01 mass crystal composites, and stuff like dolom giving you 30 blocks of 0.01 mass dolom...
    7. Master_Artificer

      Hyperion Navy Shipyard - Imperial Cruiser WIP

      May I suggest using Cannon+Pulse+Explosive for the Macro cannons? It also works great as MAC cannons or Cannon+Beam+Pierce for railguns :P Lances? Beam+Beam or Beam+Pulse, depending on the look you want :) Good luck
    8. Master_Artificer

      Cargo and weight limit

      Why not dump it in the trash? I personally like to give back to my neighbors and give them free lava in the form of a couple 50x50x50 cubes around there homebase and ships.
    9. Master_Artificer

      Flame Corp

    10. Master_Artificer

      A Discussion About Power & Cloaking.

      I want to butt in on this topic so bad but I also know that I just shouldn't. :(
    11. Master_Artificer

      How's the community in this game?

      Community is of fine! Everything is of fine! [/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER][/SPOILER]
    12. Master_Artificer

      The Thryn [recruiting]

      Lecic I am pretty sure you meant TMS Phobos MLG-#420v.blazeit
    13. Master_Artificer

      Remote Activated Spoolable Jump Drive

      Hate to toot my own horn, but if you download one of my ships you just might find a old 2nd generation logic drive... It doesn't overcome jump inhibitors and takes about 30 seconds to charge due to just being a simple half second clock, but after the required number of ticks have been entered...
    14. Master_Artificer

      "Trash Compactors" (aka Long Term Storage) and Micro Assembler "Recycler" Revamp

      I like the idea of packing and unpacking. Maybe have it require a scrap or something to pack and unpack (as well as time and energy) so people will be more likely to treat it as long term as a tiny bit of resources are expended. (just scrap, but still). I feel like if ores or a % of materials...
    15. Master_Artificer

      Recognized Raw Resources used in Shipyard BP Construction

      OHHHHHHHHH Factories linked to the shipyard? YES PLEASE. I would prefer that it auto-ques for construction in factories linked to it rather than deleting raw resources and spawning in blocks. So if you have a shipyard with only 1 factory of each type and no factory enhancers, it will only be...
    16. Master_Artificer

      Cargo and weight limit

      We need to store that much material so we can spawn in ships! The problem is you cant dock ships to stations without creating a lag monster. Which is dumb.
    17. Master_Artificer

      Cargo Improvements

      I would say 50. Maybe even 20.
    18. Master_Artificer

      How much Cargo to farm a planet?

      That's the compression ratio apparently. Which really puts this monstrosity into perspective: --Which is just mesh and crystal composite -_-