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    1. MrFURB

      Mayor Duplication bug

      We\'ve been seeing this happen a lot too. It\'s most likely due to how player inventory is managed in the server instead of the client.
    2. MrFURB

      Mayor Duplication bug

      Nice bug catch! I\'ll make sure I replicate this and let the other Testers/Devs know!
    3. MrFURB

      Most ships with any effective pattern of guns are now ruined

      Have you read the specific changes to the AMC? Do you know why they are taking up so much power? It\'s because you have far too many groups of them for your power system to handle. Try changing your 640 200 block AMCs to 64 2,000 block AMCs. Finding a good balance between quantity and size is...
    4. MrFURB

      Most ships with any effective pattern of guns are now ruined

      I think you\'re misunderstanding the scaling potential of weapons in comparison to shields. The mass you have to put into shielding in order for it to be equally powerful as weapons rises exponentially as either systems size grows. If ship \'A\' has 1,000 shields blocks and just enough power to...
    5. MrFURB

      Most ships with any effective pattern of guns are now ruined

      As I posted earlier, the changes where a wholesale nerf to offense and buff to defense to where a good weapon system and a good shield system are now more in line with each other as far as usefulness goes and people can design a ship to be \'tanky\' without feeling bad about not having absolute...
    6. MrFURB

      The Ship Name Idea Thread

      What I usually do with larger ships is name the design (Advent, Regent) and then attach unique surnames behind them (ex. Advent Dawn, Regent Draconis), as I don\'t usually expect to have too many supercapitals to remember the name of all of them.
    7. MrFURB

      Shield dispensers replaced with power generators in hotbar.

      Alright, thanks for your replies, guys. It seems the bug is most likely related to the server-side inventory changes, and probably isn\'t related to lag at all. I\'ll let the Testers/dev\'s know.
    8. MrFURB

      Howdy all

      Greetings, and welcome to Starmade! If you have any questions or need any tutorials don\'t forget to ask.
    9. MrFURB

      Most ships with any effective pattern of guns are now ruined

      The way I see it is that the nerfs and buffs makes the different sized AMC arrays more specialized and gives each their own weaknesses and strengths. It turned mounting AMCs on your ship from \'How small can I make my arrays and still use them?\' to \'What do I want these AMCs to do?\' which is...
    10. MrFURB

      Shield dispensers replaced with power generators in hotbar.

      Wow, that\'s a unique bug. Has it happened more than once? Has anyone else had this happen, and was there any correlating cicumstances?
    11. MrFURB

      Most ships with any effective pattern of guns are now ruined

      Please try to provide some points to support your argument, simply saying \'this is wrong\' doesn\'t tell us anything about... Well, about how it\'s wrong. I\'d be very happy to have a discussion about AMC mechanics and the overall state of the game so long as it happens in a way that is...
    12. MrFURB

      Warp Drive

      I\'m afraid that this has already been suggested many, many times. It\'s also been discussed just as much. Please try to do a quick search (There\'s a forum function for that) before posting something that would seem to be an obvious addition or change.
    13. MrFURB

      Current Build, currently unplayable

      Schema just now put out a hotfix for the server log spamming going on. Update the server and see if it has achieved it\'s goal. http://star-made.org/content/starmade-00944-chain-docking-balance-fixes
    14. MrFURB

      StarMade 0.0944: Chain Docking, Balance, Fixes

      Small AMC arrays have been nerfed incredibly hard in that they take exponentially more energy per block per group. Using them on any ship that has reached the soft cap on energy regen will cripple you enough that you can only fire a few arrays at a time. It is much better to have the...
    15. MrFURB

      Mouse Disappears & Missing Blocks.

      I haven\'t come across the disappearing mouse bug before, but I am aware of the block destruction/duplication bug. It should be fixed with this most recent version by making block handling server side. If it isn\'t, post and let us know!
    16. MrFURB

      Current Build, currently unplayable

      Thanks for reporting this, I\'m telling the Testers \'bout this now.
    17. MrFURB

      New guy saying hello...

      Greetings, and welcome to Starmade. Feel free to ask if you need any tutorials or answers, as there will occasionally be at least one helpful person in chat.
    18. MrFURB

      New Size Limit on Ship Turning makes big ships unplayable

      If thrust would have a part in determining turning rate, you would need to rework them to not be so easily useable with larger available box dimensions. If I wanted to I could sacrafice 10-20 million out of my newest capital\'s 1.5 billion energy storage and turn it from a 4-1 thrust/mass to an...
    19. MrFURB

      Turret Strategy

      Thats a really good idea. Having your utilities built into a special turret means even less of your ship\'s features are reliant on your capability (or incapability) to turn.
    20. MrFURB

      All of these tiny servers is toxic.

      As people begin migrating towards larger factions (Already happening, albeit slowly) and the game gets all of it\'s nasty bugs patched out, players will eventually settle in a central \'core\' of servers. There will always be a huge excess of small servers with only a few people on them...