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    1. aceface

      Ship Systems Clarification.

      the only time you have to worry about thrusters being grouped together is if the server has it so that thrust is calculated by the box dimension of the thruster modules
    2. aceface

      StarMade dev Update: new GUI

      I agree with toyota, I don't like those weird bars on the side. i think they would look better closer to the item belt like shield durr/hurr etc
    3. aceface

      StarMade dev Update: new GUI

      D: is this from a film or something? poor guy. i'll make sure not to mess with arztotska
    4. aceface

      StarMade dev Update: new GUI

      FINALLY!!!
    5. aceface

      Ideas for Future Updates

      missile + damage pulse + explosive, 9x9 array of cannon + punchtrough use > 10k blocks in each of these weapons computers and you'll have you're wmd weapon. you can actually whitelist your server (so only specific people can join) so it is private. It does have singleplayer and is quite...
    6. aceface

      space engineers blocks (now with gattling guns :D)

      well it was originally because I wanted to show that you don't need to make bigger blocks to give a bigger sense of scale. when watching the mushroomfleet livestream Vanhelzing mentioned someone suggesting bigger blocks and how stupid it was. so here you can actually simply build with bigger...
    7. aceface

      Sustained Warp vs. Schine Engine

      already been suggested but i agree strongly, it is really tedious
    8. aceface

      Capital Ships mod and test server

      this forcefield thing sounds really nice!
    9. aceface

      How to make efficient scanners?

      ´but is there a kind of optimal amount like jump drive or not?
    10. aceface

      How to make efficient scanners?

      I do not know how.
    11. aceface

      Thrust doesnt make sense...

      go into the starmade folder (probably in downloads folder) => server.cfg => edit with notepad => change max thrust to whatever you want
    12. aceface

      Thrust doesnt make sense...

      when ships get bigger they tend to be slower (the amount of thrust required per mass in my experience doesn't scale in a linear fashion) which is why small ships are very fast.
    13. aceface

      Stealthcruiser MKII - Minor hull upgrade

    14. aceface

      Instakilled the second I leave my Home World

      you can still try to make a cloaker to at least progress right now. it's not impossible - but hard. this one here can take two pirates out in just a few seconds, recloak wait for reload time and kill two more and so on. http://starmadedock.net/content/stealthcruiser-mk1.1941/
    15. aceface

      Instakilled the second I leave my Home World

      use claokers in combination with jammers, it takes a lot of power but you are completely invisible to all pirates!
    16. aceface

      Stealthcruiser MKII MKII-v3

      New look inspired by RedAlert - Mass: 335 - 4 radar-jamming boarding capsules - Permanent Radar Jam and Cloak - Scanners - Jump drive that is slightly below the "recommended" amount of blocks - Two missile launchers
    17. aceface

      Ghost Fleet

      New ship! Stealth Cruiser. It can permanently radar jam, cloak and thrust at the same time!
    18. aceface

      just want to say thanks for being very friendly, you are one of the very few people on the...

      just want to say thanks for being very friendly, you are one of the very few people on the forums who are friendly to me :)
    19. aceface

      The Tartaran Empire - Recruiting

      true, those were from the days of twoniner