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    1. Comr4de

      Survival! And other ideas!

      There already IS a reward for mining planets, it\'s called manufacturing. Using factory blocks and ores mined from planets, you can manufacture your own ship parts. Also realize the only two entity types that can be a faction base are a spacestation or a planet. Also; play on a server with mob...
    2. Comr4de

      The Galactus engine

      This sounds like the scav wheel
    3. Comr4de

      Docking Setup For Isanth IV?

      First - I meant to send that message as a reply. Sorry Second - You cannot dock normal ships on turret docking units. Only ships with no blocks below the Y-axis can dock on turret docking units.
    4. Comr4de

      Docking Setup For Isanth IV?

      Docking extenders work using box dimensions; the longer the X-Y-Z dimensions, the larger it will be.
    5. Comr4de

      ARSTOTZKAN FEDERATION

      You are so in it\'s not even funny
    6. Comr4de

      Scarab Gunship

      please post more!
    7. Comr4de

      ARSTOTZKAN FEDERATION

      I\'m back from the ocean, I can invite people to the faction tonight.
    8. Comr4de

      Improvements to ship movement system

      Please do not necropost, ie resurrecting old topics by posting in them.
    9. Comr4de

      Turning thrusters/thruster overhaul

      Using star trek as your benchmark for \"realistic\" is a pretty poor choice. Realistically, since there is no friction in space, it\'s entirely possible to fire your thrusters forward and then rotate and continue to strafe. What star trek gets wrong consistently with the science half of science...
    10. Comr4de

      Power Exploit? and a possible prevention method

      That\'s not an exploit, that\'s just really ballsy ship design. All you have to do is take out one of those blocks and he loses a huge percentage of his power generation.
    11. Comr4de

      Couple of things from a server admin perspective.

      1) YES 2) YES 3) YES 4) They cost 0 credits? that\'s a bug. Report in the bugs sub-forum 5) Pirates /do/ spawn naturally, issue is that they spawn (at least the SIM pirates do) at a fixed rate no matter how much of space is explored. As for normal mobs, this is true. I would hope that...
    12. Comr4de

      Various Noob questions

      IMO sometimes the easiest way to repair is to deconstruct your ship, sell the parts to the nearest shop, and buy a new ship. I believe schema plans on adding repair sytems that replace damaged blocks from a blueprint but he\'s working on that invisibug atm.
    13. Comr4de

      ARSTOTZKAN FEDERATION

      \"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive.\" -C.S. Lewis.
    14. Comr4de

      Question about shops

      The AI fleet will cease simulation and would also therefore cease attacking.
    15. Comr4de

      Shields + Docked Ships?

      It is possible to activate doors by firing the docking beam at them.
    16. Comr4de

      How to calculate DPS of your weapons?

      I believe damage calulation is 35^0.5x with x representing the number of blocks in a cluster
    17. Comr4de

      Comr4de's Neato Guide on Basic Spaceship Design

      I really want to say that the power drain per shot is based on the damage of the blast. Weapons with high damage and reload will consume more power than a weapon with ridiculous damage but low ROF. As for part two, turrets only switch targets when their first target is overheating or out of...
    18. Comr4de

      Landing Gear/ Repulser Fields.

      Docking used to work by creating a large section of plexlanders. They\'d form a large landing pad that ships could land on. However, the system was buggy and nowhere near as effective as the current docking system. The primary issue with ships \"bouncing around\" is one with the physics...
    19. Comr4de

      Comr4de's screenshot thread

      The excelsiors bridge section is actually to thin, and the impulse thrusters need to be widened. So much work to left to do lol