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    1. jayman38

      Turn off "sun" in void systems

      I agree, but I think there needs to be a universal minimal ambient light. (Preferably server-configurable) Not because of realism (distant stars don't really provide that much light), but just because of standard SciFi media cinematics. Keeping everything realistically dark makes things boring...
    2. jayman38

      Advance Building (Diagonal Mirrors for circular projects!)

      Diagonal mirrors were also suggested to allow ships that were built at a 45 degree angle, in this thread.
    3. jayman38

      Economy Metrics

      I don't think tracking a whole galaxy will be useful since most interactions will take place within the starting galaxy on most servers. Therefore, you'd rarely have a usable difference between a galaxy count and a universe count. I think the data would need to be stored in a database with...
    4. jayman38

      [ANTI LAG SUGGESTION] Generate Sprites for Entities at long distances

      I propose that if this sprite suggestion were implemented, the ship blueprint carry the sprites, and that they are generated at build time, presumably when they can most-afford to be generated. At distance, you won't be able to tell damage anyway, unless the ship is mostly gone. But at a...
    5. jayman38

      Stairs and more shape blocks

      Oh, I went way beyond the idea of stairs...
    6. jayman38

      Smaller Ship Building Program for Pi

      Nightrune has been working on a mobile ship-viewing-and-building app that looks promising. Maybe it could be ported to the pi processor.
    7. jayman38

      Dual Purpose Turrets

      I agree that turrets should have multiple uses. This is especially interesting to help reduce lag by reducing the number of different turrets you need for different jobs. If a ship drops a bunch of missiles and then jumps away, or if it launches AI-driven torpedoes, half your turrets are doing...
    8. jayman38

      Read by Schine Give Consoles A Wedge Hitbox So We Can Sit At Them

      I disagree with the OP. I think the console (and any subsequent similar object) should get their own shape as a hitbox, not only to allow seating, but also for more accurate "sparks" sources when small weapons-fire hits (or other source of particles, like system damage sparks, smoke, etc.). I...
    9. jayman38

      What is the worst thing Schine could add to the game?

      Perfectly alright. This whole thread is all about improper additions.
    10. jayman38

      An amusing competition idea Dev Builders vs Player Builders

      Having seen so many complaints about the rate of development on the forums, I can't be the only one to complain about wasting the devs' time. The master builders already get their badges. No need to spike the ball.
    11. jayman38

      Planned Give Planets 100,000,000 hp Instead of 10,000,000 hp

      Maybe also give the core HP and armor values based on all the blocks on all the attached plates, to further reduce damage taken. Plus, why stop at 100 M? Go for the gold and increase it all the way to the max of 2.1 B HP, over 200 times the current HP count. Yeah, players will still be able to...
    12. jayman38

      Stairs and more shape blocks

      More complicated is more system rules. This is just added decoration. If one were to take your request to the logical extreme, you would either come to the conclusion that more shapes are exactly following the Lego legacy (at one point, the Lego inventory had 11k different shapes), or else all...
    13. jayman38

      Stairs and more shape blocks

      With the new modeling update, now would probably be a good time to introduce the two 22.5 degree wedge shapes (the "short" shallow wedge, and the "deep" shallow wedge), plus all 14 or so different sub-wedge shapes for slabs. I estimate about 8000 Block IDs would be needed for these 16...
    14. jayman38

      What is the worst thing Schine could add to the game?

      High-pitched anime girl NPCs that flash peace signs, scream, and squeak in garbled Japanese. Worst ever way to make a universe feel "alive".
    15. jayman38

      Repetitive Strain Injuries (Prevention)

      Vertical Mice ftw The reviews talk about people taking as long as 2 weeks to get used to a vertical mouse, but I took to mine like a fish to water. It took me about 2 days to stop accidentally clicking the buttons above and below the thumb grip. Since those are the "previous page" and "next...
    16. jayman38

      My drones are targetting asteroids... Come on.

      Think: Firefly is the best TV show ever made, and there isn't enough TV about new spaceship designs. Oh, you meant regarding this thread? Think: Agree.
    17. jayman38

      Remember Gravity After Logout

      Great idea! Ditto for space stations. I can't use the tutorial space station because the NPCs fall through the floor before the station has materialized.
    18. jayman38

      Planned making advanced build mode toggle option

      I have really been enjoying my vertical mouse. It's basically a mouse up on its side, so that your arm remains in a natural resting position, instead of being severely twisted, while using the mouse for hours. I wish there were vertical-mouse conversion kits that would allow you to drop a...
    19. jayman38

      Isanth Pirates Always Attacking Me

      Blueprint Import Instructions
    20. jayman38

      Isanth Pirates Always Attacking Me

      It might be a wise game-design decision for Schine to make the game inhibit pirates and pirate stations out to about a 8-sector radius (server-configurable) from the starting sector, specifically to avoid automated griefing of new players. Edit: It might also be an interesting game-mechanic to...