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    1. SchnellBier

      Default Trade Station Poll

      I´m somehow surprised by the voting. But I also understand that there are really great stations and it´s a hard decision. Grats to the winner. Now my comments and votes: Dalmonds station is really great but I didn´t vote for it because it kind of didn´t fit in the trade stations. As an...
    2. SchnellBier

      StarMade Dev Update: Introducing Faction Points

      How about Faction Reputation... it would make sense... if you die your faction loses reputation and the reputation allows you to control areas.
    3. SchnellBier

      Shroomiverse Ep1: A Close Shave

      This is an awesome first episode. A few things i like to suggest to get this kind of movies even better. The first ship looks like it´s designed for awesome scifi scenes. The second one doesn´t match the first one well. Even if it´s a great ship the inside locations feel more like a standard...
    4. SchnellBier

      StarMade Dev Update: Introducing Faction Points

      Well... that was unexpected... . Hope it works as intended. Is there still some neutral space between faction space to not always start an intruder alarm?
    5. SchnellBier

      What game do you want this game to become?

      This is a hard question. First thing is EVE. I really like the mechanic that everything in the universe is created and run by players. But on the other hand the game should be also playable singleplayer (like the X series) or small groups on small servers. Don´t get me wrong. I don´t need a...
    6. SchnellBier

      Starmade Logic Tutorials

      Maybe I made it. I´ve thought about it a moment and realized i don´t need to check if something is still in the salvage area because it got probably salvaged. Now i´ve got an area trigger which activates the beams about 5 seconds. That should do it to salvage anything in the trigger area and I...
    7. SchnellBier

      Starmade Logic Tutorials

      The whole shipidea isn´t really designed to be practical. It´s more like i want to build it that way. Of course there is still a manual salvage switch additional to the other salvage mode. To the idea: The salvage beams fire downwards. The bridge is in front of the ship. And there is an...
    8. SchnellBier

      Starmade Logic Tutorials

      Most of it isn´t that complicated. It´s just one clock and some logic blocks on every "salvage module". I try to get it so it can be copy pasted. I´ve basically got the system running. I just need a indicator if there is something to salvage. :D
    9. SchnellBier

      Starmade Logic Tutorials

      Well bugs will be fixed at some time and they don´t keep me from building my ships. It shouldn´t really be automated it´s more about a way to make logic circuits to recognize if something is in a certain area or not. I would call it a selective salvage area. For example if you target an asteroid...
    10. SchnellBier

      Starmade Logic Tutorials

      Thanks Bench for the great tutorials. They helped me a lot. Seems like this is the right place for questions about logic so here is mine. I try to build a fancy salvage ship with multiple "salvage modules" which consist of a bunch of salvage cannons each a own salvage computer. I want to put...
    11. SchnellBier

      Default Trade Station Poll

      God damnit... how should i be able to choose between so much awesomeness. I didn´t even know that schema is so a capable builder. I would vote for Trade Station, Ambassador Trading Hub, Outpost, Gamma Trade Station, Space Port, Contested, Malgar Station, Theta Trade Station and Solar...
    12. SchnellBier

      Scalling pirates "levels"

      Actually I have thought about this too. But I see a problem with specifically this idea. If the enemys scale up with you you´ll lose more of the sense of progress than winning. It´s like pointless leveling. Also RP ships are really weak compared to other ships if you only use the ship value to...
    13. SchnellBier

      Dark Days Ahead if Things Aren't Set Straight

      I don´t even know where to start disagreeing. If you think a dev has to do everything the community wants you are wrong. They don´t even have to listen to anybody. They just have to do their job to make a good game. And if you think that they have to listen to everyone in the community to achive...
    14. SchnellBier

      Optimize ALL of the things!

      Optimization is a really important point but you have to remind yourself that half the game isn´t finished. He can´t optimize what isn´t there yet. This is one of the last points he should invest work into. The other thing is, StarMade runs really good. If I wouldn´t know it and someone told...
    15. SchnellBier

      ship system progress through tiers

      Yeah, it was late and i had to get this idea out of my mind to get sleep. One of the problems of a creative mind. :)
    16. SchnellBier

      ship system progress through tiers

      @NeonSturm Finally someone who understands the main idea. It´s not about setting rules or about setting 3 fixed tier levels. It´s more about making crafting in the beginning easier and getting some progress into it by having better ship system with more costs and more complicated to craft...
    17. SchnellBier

      ship system progress through tiers

      @Megacrafter127 You are right here but thats exactly the reason why I set the unloved barrier. Small ships use T1 Medium ships use T2 ... Every fighter, drone, shuttle and small turret would have to be equiped with T1 by default. This is also the reason why I tried to make the T1 somehow...
    18. SchnellBier

      ship system progress through tiers

      I know... and as a say above I really don´t want to set a barrier. But instead of just saying it is wrong just think about it. It´s like you have a stick in the beginning and instantly have to craft diamond swords. It´s not like you have a choice right here. You have to craft the most complex...
    19. SchnellBier

      ship system progress through tiers

      I repeat for those who can´t read: Remember this is just an example how it could work. I don´t want to sell this as a final and perfect solution just as an idea how to improve several issues at once. I don´t want to balance something that isn´t necessary. But it´s a possibility to do so. I...
    20. SchnellBier

      ship system progress through tiers

      Hi everybody. I´ve been lurking this forum for a while now and I finally got an idea worth posting. I´m sorry if it was already discussed before. Can´t read everything. :) First i want to tell you why i think this is a good idea. As the title suggest it´s about the ship systems but it can also...