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    1. Mr.Steam

      Making large ship combat more skill based and less brute force

      This system does resemble the current overdrive system to boost speed, but the main difference is it would also boost speed and turn rate at the cost of shields and weapon power. Also you wouldn't need a ton of extra blocks to use this system, it just redirects the existing power. I would...
    2. Mr.Steam

      Who else doesn't like the new planets?

      Is it just me or are the planets loading faster with the newer updates. I used to go to a planet and my frame rate made the game unplayable. I started a new survival server and now I can go to a large planet and battle and have a decent frame rate. One great advantage of the current planets...
    3. Mr.Steam

      Making large ship combat more skill based and less brute force

      The other day my son and I were battling 1 vs 1 with medium sized ships. The battle was pretty much just trying to be the first to reduce the others shields to zero. Once my sons shields were down I hit him with a missile that pretty much ended the fight. I think battles between large ships...
    4. Mr.Steam

      why play starmade

      I haven't spend as much time on a single space game as this one in a LONG TIME!. Perhaps going all the way back to STAR CONTROL 2 (Ur-Quan Masters). I have paid ten times as much for a game that didn't last as long as this. And this is only in ALPHA! All that stuff is going to come sooner or...
    5. Mr.Steam

      Land Vehicles

      The great thing about land vehicles is it would open up an entirely new "mini" game. My sons and I love to build bases on different sides of a planet, then search for each other and attack the base. With 12 sides to explore it is a lot harder to find the enemy base than you might think...
    6. Mr.Steam

      Heatseekers, whyyyyyyyy?

      Improvements in the heat seeking missiles probably go together with general AI improvements since they are basically making a decision about what to attack. Perhaps the AI should seek out a viable target within a 45 deg. cone in front of the missile, if no target is found the cone could widen...