I agree with all of the things stated here. My solutions are as follows.
Solution to thrust problems? Use real mass to thrust ratios to calculate the max speed on a per-ship basis rather than just setting a single cap. You could ignore drag; The math is hard and wouldn't yeild that different of...
I never said any specific server either. I was simply saying that I, personally, wouldn't want to play on a server that. I want freedom and lack of restrictions. Editing the economy is not the answer. Some servers might want some blocks to cost more or less depending on the play styles they...
Oh, I'm sorry. I forgot that poorly managed servers sometimes put limits on ship sizes. ElwynEternity has always been centered around a non-restrictive environment. The credits limit, in my opinion, helps no one. It instead only restricts what is possible.
Its not about the amount you can buy with credits, its the fact that larger and larger ships are being built every day. A limit is just that, a limit. It is a restriction that allows big servers like us to advertise a "bank" feature. It helps with no one.
Thanks! I had not thought about that! I did a quick line count, and here is some of the results:
StarmadeWrapper Public Code + Internal EwlynEternity Code = 3038 + 2739 + 3320+ 2066 = 11163
So yes, even the BASE code for everything is OVER 9000!
I am actively patching and exploring the wrapper.
I corrected the spelling of my message. It was meant to be "And" instead of "Any".
Today has been a strange day, implementing all of the new commands from this starmade update into my server.
Yes, I am calling my script a hacky fix. I basically wrote an 8000 line log parser :p. Anyone who...
And still people would put the time and effort into building ships that would be over the credit limit.
And the existence of hacky community made fixes shouldn't prevent features in the game.
Currently no. Schema & team are moving the files.star-made.org to another host. It has been on the frits for a few days, but is slowly being restored in functionality.
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