Playlist
https://www.youtube.com/playlist?list=PL1i3gbuaciUU2kIPUhw5BheHoQOBe3l5L
*No use of Shops
*Collision Damage Enabled (2.0)
*Must crash land on planet
*starting credits - 2500
featuring GeneralVonDoom, Yelby, Calbiri, CrisstheNightbringer and Gamingwithsaber (in order of appearance)...
nope. Gmail sign up is an aptitude test. Thanks but this is mandatory. no excuses, no exceptions. 1700 people managed to use the system which is free and the internet practically runs on google. besides, it's not Like I am forcing you to use Facebook or (lol) myspace (rofl)
This ship was shown in recent video releases on my channel. It can be used permanently to travel at 2700 - 3200kph with no loss of power.
https://plus.google.com/113910502918165264244/posts/42G1nozXAzG
It probably won't work as well if at all once the module is rebalanced, so this is designed...
This is the "Better Hangars Demo" from my Livestream this week. As promised it is here for you guys to perfect/remodel/build-around.
The Hangar features all Parallel Circuit design allowing for multiple triggers on all Lights and Doors. There is a Clock which uses a Circuit Breaker to prevent...
my understanding is that many of these effects were only introduced in the final few dev builds so they are using default value for balance, so the effect power and consumption is not yet final
You should be allowed to make a big ship if you want. People complained about diminishing returns before. Servers have limits anyway.
With the Old system it was a Race to see who could build the biggest ship. You all know how large they got, so obviously diminishing Returns simply led to...
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