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    1. Cirdanoth

      More Sounds

      Audio is lacking, yes. More sounds for blocks, while inside the ship... But, you wouldn't hear much sound while in space, except perhaps your spacesuit and breathing. Unless you're a crystalline lifeform that doesn't breath. Sound on planets. A slight 'tunk' when you hit something with your...
    2. Cirdanoth

      The Caldera Empire (Actively Recruiting)

      Water and sand, nourishment and home. May the Caldera prosper and their bounty be plenty. (Nice Condor, but why not assymetric? TTwTT)
    3. Cirdanoth

      Rotating Docks

      We need this! I need this. Can we have this? Pwease? :oops:
    4. Cirdanoth

      aquatic planets

      We really need a natural source of water in the universe... Mainly thinking along the lines of gaining oxygen out of water, if oxygen ever becomes a thing we need. I do believe Schema was working on actual 'water' not the type of 'barrier block' it is at the moment.
    5. Cirdanoth

      Tribes of Casimir: The Scattered Embers

      Join us, Ithirahad of the Aethi Tribe. Your symbols and culture are free to be maintained, and what is ours shall be yours. You are free to name your dominion, hold your fleet, lead your people. Yours is a seat on the 'Council of Chieftains' and can decide on the Tribes' joint ventures. You, as...
    6. Cirdanoth

      Tribes of Casimir: The Scattered Embers

      Dear Claru The garden grows as it would, but slow... Gardeners are rare these days, you know. Yet, soldiers aplenty amongst the stars... However, none like you so fair, That my heart fights losing wars, And quells my voice to share... All things which I might wish spoken, But have yet to...
    7. Cirdanoth

      The DFN- A Starmade Faction [RECRUIT ALL THE PEOPLE!]

      I was involved. On the Concord side of things, too, mostly. I witnessed several joint efforts by Dark-Life and other pilots of the Concord against the EH outpost. And it needs to be said that these, at best, are to be called skirmishes and superficial wounds. EH only launched a single real...
    8. Cirdanoth

      Scale Issues....

      Starmade has scale problems. Planets and stars are way too small, not to speak of asteroids and other objects. Relative to stars, ships might seem big. But, relative to a player, these classifications are pretty small. People generally attempt to base their ships off other media. A 13km long...
    9. Cirdanoth

      Tribes of Casimir: The Scattered Embers

      A Punisher Gunship returning safely to Sanctuary.
    10. Cirdanoth

      horizintal escalators

      Why not gravity? You can currently make it allign you to any direction, I believe. It's a lot of fun, just falling everywhere, and all over yourself.
    11. Cirdanoth

      Tribes of Casimir: The Scattered Embers

      Yeah... The problem with having a lot of big guns surrounding your peaceful Sanctuary, is that minor targets can cause a crossfire right through it, shredding up anything between them and the perceived threat. It still seems the most effective way to ensure tranquility, though. :rolleyes:
    12. Cirdanoth

      Tribes of Casimir: The Scattered Embers

      Ah, yes... There might be a slight malfunction with our defence system. We had it occur twice now, that perfectly neutral, unfactioned players got shot to bits when they got near Sanctuary. I can assure you, the Kami-Cannons are not meant to do that. We consider it a technical defect. Sanctuary...
    13. Cirdanoth

      Navigation filter: 'Range'

      Currently, it can be quite difficult to identify a single ship, amongst a large group of them, through the navigation filter. If we could specifically filter through 'ranges' of 0-50m, 50-100m and so on, to maximum range, it'd ease up the identification process a lot. Another possibility is to...
    14. Cirdanoth

      Tribes of Casimir: The Scattered Embers

      Yesh, it's based strongly off Amarr structural elements. The central part's what's known as an Amarr 'Cathedral'. We've added an Amarr tower, and further curved fangs all around, based off disc-like islands. I believe the docking dome is very similar to Amarrian monuments. Except that it has a...
    15. Cirdanoth

      Tribes of Casimir: The Scattered Embers

      Hermit Statue atop the under construction docking dome.
    16. Cirdanoth

      Tribes of Casimir: The Scattered Embers

      Early construction pictures of Sanctuary.
    17. Cirdanoth

      Long Range Sensors and Navigation (Old Forum Repost)

      We definately need long range sensors, and more in depth/advanced readings. Currently, the damage to shields is barely visible, and we can gain very lil' information on a ship, unless we download it, and fly it ourselves.
    18. Cirdanoth

      How should starmade generate thrust?

      Just a note... While you can cut down on the number of thrusters, to have a large thrust output, it isn't actually more practical. Because the thrust still takes the same amount of e/s. And potential e/s generation has been decreased due to docked batteries no longer being a feasible source...
    19. Cirdanoth

      Advanced fleet command, strategic camera view

      A form of strategy map would indeed be beneficial. I often find myself having trouble getting an overview, or effectively maneouvering when in combat. It's very easy to lose track of targets or allies. Less so when you have voice-communication and a stealthed scout out in the field keeping track...
    20. Cirdanoth

      having that access card for anything

      Yes, yes, it would be kewl. Access codes and technical stuff is generally fun. It just demands some code to implement I guess, and isn't as important immediatly, as say, fixing the economy, or further improving actual ship vs ship combat. I would really like to see this in the near future, though.