Were most of those 38 640 entities from the 3 default NPC factions or from your 2 custom factions? Wouldn't mind all of your NPC logs either and some of your normal logs too. If most of those ships are from your custom NPC's, I would like the NPC config you used for it too.
Some here have...
The few testers we recruited don't stay for long. Most likely because the testing job is rather boring or that there is barely any reward for it besides some self satisfaction for finding a specific issue. It's a volunteer job and from what I've seen, only interesting enough for a few weeks...
There shouldn't be one. AMS Still managed to take down roughly the same amount of missiles as before back on the test server.
This was with a default config though although I did change the turn speed and missile/cannon speed quite a bit to see if there was any weird misses happening and there...
Perhaps we're all stuck to a specific way of thinking (all includes me of course!)
I usually don't mention my way of thinking since I do try to put myself in other situations, helps me understand where people are getting at...but here it is:
I'm not someone who PvP's or plays survival. I just...
As the amount of ships I've looked at was low (about 6 ships), could anyone share other PvP orientated ships that are successful in what they do? I'm not playing on a PvP orientated server or faction so I won't know much about it till I see it. If you know of some players that have these ships...
System layering is indeed an interesting concept, but I have my doubts that there are multiple different ways of doing it that are all equally viable. That's to me a lack of depth. I don't believe there's a reason why you would use thrusters as a buffer, and put shields in the most protected...
I've also looked in a few PvP ships that were linked to see its overall design philosophy. Sorry if the ships look like they were disfigured but it should give you an idea of how it is perceived by me. This is my point of view which is of course not going to be neutral so keep that in mind...
So far I've managed to read every single post up till page 35, it's hard to catch up so I'm making a post right now and read the remaining part afterwards.
As our proposal is vague at best, a lot of you are filling in the gaps with mechanics we wouldn't put into the game. That's to be expected...
Thanks for your feedback, your concerns are valid but only if you assume the whole system will stay this simple.
As the heat boundary box inherits the ship's boundary box (so the max dimensions), it's a good estimation of the ship's shape but not perfect.
However, doing this sorta shape also...
Perhaps I misinterpreted its context, but to discourage low damage fast firing waffle guns and to encourage slower firing ones seems to be part of the reason why according to Raisinbat, you would want to switch over to this threshold system.
He mentioned other reasons why to remove the old...
If that's the case, you still end up min/maxing around the threshold. In this case you would want each weapon group to exactly deal the threshold damage.
As for the AHP Idea I mentioned, it's consistent behaviour since all armor would be equally worthless on small ships and equally strong on...
Interesting twist on something we had since the very beginning. I like the idea but I'm not convinced by it yet, mostly because I haven't given it enough time to think it through but since this is just a discussion anyway, it doesn't hurt to share my first concerns.
If each block uses their HP...
The fix for the issue you're experiencing, was released to a Dev build 24 hours ago. The issue itself seems to occur rarely and was introduced by the NPC Faction update.
The latest release with some fixes + the next textures, didn't cause this issue.
therimmer96 was notified to update the...
Neither you nor me know enough about the Schine engine and Starmade itself to say for certain that is true. Only Schema does. Perhaps it only takes half an hour to get this system working? And if you're asking, why isn't it implemented then? There's a huge list to pick what to implement or fix...
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