Search results for query: Meta

    1. Dr. Whammy

      The ultimate drone R&D thread

      "Build bigger"? That's your solution? Typical. You basically ignored everything I said and jumped face first onto the PVP bandwagon in the same way as others mentioned. As such, your "advice"; condescending as it sounds, does not apply to my situation. To be clear, I'm trying to create...
    2. C

      The ultimate drone R&D thread

      ...you how to play, I'm not say you should tryhard shipbuilds and make doomsticks or whatever, But if you REFUSE to be in the same sizeclass as the meta then don't complain that the meta hands your ass to you. No amount of balancing would make your sub 10k carriers work. 90% of your problems...
    3. C

      The ultimate drone R&D thread

      Yes we are not forced, with the fleet mechanic you can just sent them out on their merry way to take out whatever target, however having them in a carrier wich has advanced jump drives, a jump inhibitor to stop the enemy from retreating and additional firepower directly under your controll makes...
    4. Tsnonak

      Sandbox Games: Is it better to leave out half finished game mechanics?

      ...(insert another endless debate here... some people just want to watch everything burn). Server themes / direction will be the final deciding factor of what is acceptable ingame/online, in the age of meta-gaming... nothing is safe, not even anarchy... A Power-block will come and make the rules.
    5. Dr. Whammy

      The ultimate drone R&D thread

      While I would prefer not to delve back into the PVP vs PVE vs RP argument again, I will say that the current iteration of the game definitely caters to larger craft, due to heavy armor and shield tanking. As such, we are indeed, being forced to build above a certain size class. Why make them...
    6. Tsnonak

      The ultimate drone R&D thread

      ...as I have stated before; nobody is being "forced" to do anything! Edit: Furthermore, I will go out on a limb here; to me it seems like elite-meta-exploit-PVPers are" attempting" to "force" everyone to build like they do... Make everyone play like they want to, the game like they want it...
    7. Celotown777

      What happened to Starmade?

      I didn't knew that people was trying to turn starmade into a PvP arena (since i haven't been on the forums for long, actually this is my 3th or 4th post i make), but yeah you are true, starmade is NOT a PvP based game, the game goes about building and exploration, and bit of battle won't be bad...
    8. klawxx

      What happened to Starmade?

      ...TO TURN EMPYRION OR SPACE ENGINEERS IN A PVP ARENA EITHER! Ok, sorry for rage mode but remembering about those idiot trolls and their shitty meta spaghetti's makes me mad. Not happy to just ruin the game engine they would also taunt the devs and other people that where just trying to have...
    9. Keptick

      The ultimate drone R&D thread

      I really haven't played enough with the current systems to judge accurately, so don't quote me on this, but afaik small ships are broken under the quick-fire config. Something about their damage being nullified to zero by armor, not sure. Idk about the balance in vanilla, but if I were you I'd...
    10. N

      The ultimate drone R&D thread

      Is it possible for you to do bigger docks for your drones without messing up majorly your ships? If you make small fighters they are going to attract turret fire as efficiently as before so for that purpose you do not lose efficiency. Personally I do not like carrier designs in starmade due to...
    11. Dr. Whammy

      The ultimate drone R&D thread

      ...be effective? Personally, I'm finding them a bit underwhelming in terms of fire power. I suppose I can cut my drones' reactor stability to 25-50% like the hardcore META players do, but I'm told that quickfire is going to do away with being able to do that without losing overall power output.
    12. DrTarDIS

      What actually failed in Starmade - if you care to listen.

      ...thing DID happen. I know. I did it. Absolute Zero (my homebase at 0,0,0 constantly at war with Bobby's pirate base at 2,2,2) Was entirely a metabuild doom-cube with doom-cube turrets and a couple minimalist cloaking sticks with doom-cube turrets because it was downright funny to see how...
    13. TheDerpGamerX

      The Quickfire Initiative: Rebalancing StarMade.

      Prove it. For once in your life, instead of just complaining without end, actually provide some backup to your statements. So you're saying that you are fine with vanilla power 2.0? That despite all the horseshit exploits and XBB clocks horrible imbalance you still like it? Power 2.0 isnt...
    14. Scypio

      The Quickfire Initiative: Rebalancing StarMade.

      To quote the first message from this thread : To add a few things on top of that. Vanilla BB got moved to BM for consistency reasons between weapons slaves. CM is the charging cannon, so BM should be the charging beam. The charging beam got tweaked a lot too to be more balanced. Removal of...
    15. DukeofRealms

      The Quickfire Initiative: Rebalancing StarMade.

      That's not a great start, you probably should read everything before commenting on it ;) So, it's best if you go into detail about what in particular you disagree with and have an open mind to trying things out. That's better, substance. Good, this is substance. This is bait, and this is...
    16. OfficialCoding

      The Quickfire Initiative: Rebalancing StarMade.

      ...but it seems like the qf devs are trying to bring back the *glory* of power 1 which is really stupid. Power 1 was awful. It was extremely meta pvp friendly. That appears to be what qf is trying to do, even if they do not admit it. They think that power 2 sucked because it took away their...
    17. EricBlank

      CS: Quickfire Initiative: Rebalancing StarMade

      ...why you really don't like the idea, but I'd like it to be implemented and balanced anyway, because it breaks up and counteracts the DPS vs shield recharge meta/strategy youve created. Id love to see other strategies too like e-warfare, but that will require new game features we don't have.
    18. EricBlank

      CS: Quickfire Initiative: Rebalancing StarMade

      ...QF made the stealth drive super cheap in rc cost, but you'd still have to have it. If you made it it's own specialty scanner chamber, pvp meta would just adjust to demand that chamber + stealth drive to counter. I don't like removing a mechanic, but it is a pain in the ass and I can't think...
    19. Energywelder

      What have you done... (power system wtf)

      What is this necromancy?
    20. Kaelani Revyruun

      What have you done... (power system wtf)

      Two years later, and now a group within the community is trying to fix the power 2.0 system... Cos schine made doom cubes the HARD meta >.< And more than that, 1:1 scale doom cubes to borg cubes >.> but yet this is an "improvement"... Is that why the top servers went from being 32-64+ players...