3. Reload speed is listed in milliseconds. 500 Reload is two rounds a second, 250 is four, 125 is eight, etc. On an unmodified 25/25/25/25 Antimatter Cannon the damage formula is:
Damage = 25.3*[# of Cannon Blocks]^0.5
So if you redistribute all 100 points of a single cannon block to damage it...