I really hope that schema incorporates more game mechanics into the BlockConfig.xml file soon so we can play around with our combat improvement ideas and polish them according to our playtests. Right now, I\'m punching away at a graphing calculator to come up with weapon stat curves that I\'m...
To get the most out of your power units, just arrange them in a 1x1 stick in each direction. The group\'s power recharge rate comes from its X, Y, and Z values multiplied together, so a hollow cube (or a similarly \"empty\" group shape) will get you better results than a filled in cube.
In case anyone is interested, here\'s a discussion on how to create a formula that results in diminishing returns from a minimum value to a maximum value: http://askville.amazon.com/equation-infinite-100/AnswerViewer.do?requestId=3535760
An example of the above that I plan to use as part of my...
I looked into making a mod like this that was based on a similar premise, but I kept running into a bunch of hard-coded block properties. If Schema were to make things like weapon stats and shield stats part of the block config file, I\'d like to make a mod that increases weapon variety...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.