Recent content by Yaodin

    1. Yaodin

      Relative Block Symmetry

      I often find myself building the same thing over and over without being able to use symmetry because either the item is mirrored, rotated or not in line (or any combination of). I would like to suggest an addition to the advanced editor tools, relative block symmetry. Relative symmetry means...
    2. Yaodin

      Remote activation block

      Don't docking beams trigger logic blocks?
    3. Yaodin

      buy or download?

      I think the price is going to be raised soon so you might want to now if you're going to anyway.
    4. Yaodin

      Faction problem with friendly fire

      Right now the only way you don't blow off your own turrets is if they are factioned so probably not a good idea to change until the turret system is redone.
    5. Yaodin

      Cores, Chairs and Crew and Balancing Ship Size

      Perhaps you don't have to pay crew when the ship is docked to your faction home.
    6. Yaodin

      Cores, Chairs and Crew and Balancing Ship Size

      What if you had to not only hire but pay crew?
    7. Yaodin

      RP Room Ideas

      Zen Garden Movie Theatre Conference Rooms / Offices Ready Rooms (Next to alert fighters) Bathrooms (More than one on big ships and spread out) Showers Pool War Room / CIC (Basically armored bridge in center of ship) Turbo Lifts (With new logic and not just vertical) Shops Barber Ship repair bay...
    8. Yaodin

      Logic blocks select weapon output.

      There is an activator block that is active when standing on it but why limit yourself to 2D chess?
    9. Yaodin

      Does anybody know...

      Seis We're going to run out...
    10. Yaodin

      DIAGNOSTIC TOOL -- Starmade System Checker

      BTW, this will only report one graphics card, In my case it returned the least powerful of my 3.
    11. Yaodin

      Bug Bugs Found In a Half Day

      That's why I hadn't mentioned it till now or filled a bug report but here it may be relevant for debug purposes. I've also had it control a ship and a turret at the same time.
    12. Yaodin

      Bug Bugs Found In a Half Day

      I've had a similar thing happen using Tab+F8. Occasionally when jumping to a ship using Tab+F8 without leaving your current ship will leave the core still marked as occupied and no one, including the jumping player, cannot access it till re-log.
    13. Yaodin

      More options for Max Segments

      You can change the max segments in the settings.cfg file. Simply edit G_MAX_SEGEMENTSDRAWN = whatever you want. Edit: The launcher is currently a placeholder so don't expect an update to it though this should probably be on a slider in the settings menu of the release version.
    14. Yaodin

      Logic blocks select weapon output.

      Could also do things like proxy chess (like wizard's chess) where moving your avatar moves ships on a game board with tractor and repulsor beams. If you try to move into a position someone on the other team is on it attacks both the opposing player's avatar and the game board ship.
    15. Yaodin

      Logic blocks select weapon output.

      It would be really cool if connecting an activator block (or logic output) to a weapons block, when triggered, would make that block the output of the weapons group. The reason for this is it would allow rudimentary aiming especially for security systems. I'm imagining things like a hallway...