Recent content by Stormclouf3

    1. S

      Weapon Calibration Upgrade

      Totally agree
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      Sister Ray

      Wow. That is amazing. I would recommend making a bunch of 1x1 groupings in a checkerboard pattern that are at the front but go as far back as they can. Cant wait to see the end result :D
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      Nebula Clouds / Quasars

      Sounds awesome
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      "Make Output" for Salvage/Repair beams and Missiles

      It makes the rockets/other come out of the block that you are looking at when you press r. Take note that on AMC it displays Output [ON/OFF] instead of make output.
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      AMC Damage Rework (Fix shield and hull problem)

      Realistically, there is no room in the StarMade universe for fighters, except to server as AI controlled distractions. Frigates have every single advantage in the game - fastest turning, enough power to run max-dps guns, big enough size to house numerous turrets, small enough size for jamming...
    6. S

      Dear server owners.

      By now, we all know the reasons why admins ban blueprints on servers. The only way this discussion can be be made helpful to the devs would be to suggest ways to fix the blueprints so that admins don\'t have to disable them. I think that Danzarlo\'s idea is great: I agree a shipyard were you...
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      Overheats New Computer

      Maybe use the setting that locks your frames at 60
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      AMC Damage Rework (Fix shield and hull problem)

      I agree with you--we need different types of weapons , not just a complex one that changes depending on the amount of modules. As in most games, the simplicity rule applies. The less wiki this sandbox game needs, the better.
    9. S

      AMC Damage Rework (Fix shield and hull problem)

      Don\'t turn AMCs into a build your own missile, just make the projectile speed increase very very slowly instead. GROOV3ST3R totally makes this point: What\'s the use of a slow but powerful projectile? If you start slowing it down, it will get to the point where I can move my titan quicker...
    10. S

      Dear server owners.

      I meant that you could put the items into the blueprint, so like in your inventory the blueprint would have a progress bar that showed how many materials it needed of each type to be complete when you moused over it. I was thinking something like this: _____________________ | Progress: 70%...
    11. S

      Some Of My Suggestions :D

      Argh!! What is it with guns! People keep talking about them but I see no point! You can\'t walk around in a ship while its moving, and if you tried to raid a station with them someone would just gun you down with their AMC! Someone please explain this to me!
    12. S

      Dear server owners.

      Maybe increase the stock that each shop has? Also, this is where manufacturing and factories come in--minerals aren\'t just for selling (but the number of items needed to get a recipe is way too high, seeing as the recipes are random and most of them are not very good). Also, a way to use block...
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      Dear server owners.

      I agree with Archer. Currently, blueprints totally contradict the idea of stock--as they are now, you can have infinite resources as long as you have a small amount of the item you want and a ton of money. Lets say that you need more salvage cannons, but the store you are next to is out of stock...
    14. S

      Texture Pack,

      This looks awesome!