Recent content by Smoke

    1. Smoke

      Removing Base Location

      Yes, they are fabulous. However I feel we need a clamoring hordefor this type of change
    2. Smoke

      Removing Base Location

      any traction?
    3. Smoke

      Removing Base Location

      I suggest Removing the automatic reporting of Homebase location, most would want to keep that info secret. It's just so out of place, why would anyone do that? it makes no sense, and is a siren song for trolls. It removes, what should be a key part of the space game meta, exploration...
    4. Smoke

      It's All Relative, Projectiles Additive Velocity=borked

      I have tested it by exaggerating it in the config, and weapons speed base is the server speed base, vanilla 75, Not sector size.
    5. Smoke

      Lukrah asteroids currently make armor tanking nonviable.

      Then spread it out like grey armor of old, half Macet, half Jisper. Fertikeen is used for pulse weapons.
    6. Smoke

      Lukrah asteroids currently make armor tanking nonviable.

      How about switching the crafting prerequisites up a tiny bit, instead of making hardener out of fertikeen, make it out of Macet. It works out in that the dense asteroids are what you need to make dense armor.
    7. Smoke

      It's All Relative, Projectiles Additive Velocity=borked

      PROJECTILES_ADDITIVE_VELOCITY = true, Does not work Currently all projectile weapons fire at a constant, set velocity, regardless of the relative velocity of the source. It can be further understood if you think of the how the speed of light moves at a constant velocity, regardless of the...
    8. Smoke

      The look of true disappointment.

      bad idea
    9. Smoke

      Light vs Dark Server Redux

      system ownership generating FP is a one of the most important changes. It give a reason to own and control territory. Missiles are completely unbalanced atm shield caps are weak as fuck, yet their Diminishing returns are nowhere near relevant. warp gates are super vulnerable, to compensate...
    10. Smoke

      Light vs Dark Server Redux

      Hey, I was wondering if you guys were open to config edits to make the pvp more balanced and engaging
    11. Smoke

      Implemented Speed relative to target & Projectiles velocity inheritance

      Yeah, it's bugged. I have played around with all the settings to test it, weapons velocity is like light, it doesn't matter how fast you are traveling, the projectiles move at a set speed and never deviate.
    12. Smoke

      Point Defense Turrets For Warheads

      I think that the Bobby AI, should be able to target Warheads. This setting would be done exactly the same as: Any, Missile, Selected. Warhead would be in that list. I also believe that this will necessarily need to function like the Missile setting, so that it fires at un-factioned/friendly...
    13. Smoke

      Recognized Change Salvaging Mechanics

      Absolutely agree. In addition, "Loot Plumes" need to go away
    14. Smoke

      WARNING: arctic gaming admins corrupt

      I am Also an admin on Arctic Gaming as Locutus. We don't do that. Why would we, IvIast3r pays straight cash for the server, we play on the server. We want a healthy community, predatory admins are a number F&$#&*%$ ONE population killer. Flat out, the server speed on Arctic is too fast. 150...