Recent content by PainNigouto

    1. PainNigouto

      slight thrust change for slightly better movement?

      i like the idea, but i feel like turn rate does need to be split up to pitch, yaw and roll. to add to that, instead of a set of sliders the directional thrust ratios should be based on the amount of thrusters pointing in that direction (like adding sideways pointing thrusters to increase strafe...
    2. PainNigouto

      Pirate Station / Ships to capture?

      it is possible if you shoot the engines/power blocks (and faction module) off and dock it to your own ship to take it with u. it's a nice way to farm system block without having to look for mats and having to craft em yourself
    3. PainNigouto

      I don't get Starmade anymore.

      i think i have few words to throw around here.. first off: practice. personally, i like to do micro-stuff. mini vehicles, computer terminals, chairs, machine parts, etc. working in micro-spaces will force you to be creative and you'll find uses for blocks you haven't thought of before. also...
    4. PainNigouto

      Screenshots for official use

      here's my best screenshots:
    5. PainNigouto

      Bottleneck issues and Instant Shift Registers

      for this exact reason i use a pulse-filter on my shift-detectors basicly, if an input signal was given within 0,5 seconds after the previous, both signals will stop and the machine will do nothing
    6. PainNigouto

      Need a little help with Rail/Logic for a flight deck

      actually, instead of locking the docks starting from the landing side, do it the other way around. do a mechanism on every docking spot with the following rules: if entity passes over docking spot AND (next dock is locked OR there is no next dock) lock this dock; doing so will only lock a...
    7. PainNigouto

      Master builder/mentor nomination Jontyfreack

      indeed, we haven't had a council for over a year. so i'm nominating djent on their behalf.
    8. PainNigouto

      Master builder/mentor nomination Jontyfreack

      obvious question my reason:
    9. PainNigouto

      Devblog 2017 - 10 - 13

      regarding repulsors, they only work when aimed at the floor (ship downwards direction). tested in .122 build: in the first image, i tried making the ship (hovertank) corner by repelling itself off the walls (nope). in the second i tried using them to let the cart pull itself towards the train...
    10. PainNigouto

      Dead Space Skin request

      very tempting. altho i can tell you in advance that doing an active healthbar is not an option. neither is having a second layer of skin, u'll have to change the skin from armor to clothing manually.
    11. PainNigouto

      DISC CO Logic Computer 1.0

      The Doomstar Imperium Proudly presents: the DISC CO Logic Computer push the activation module on the front to turn the computer on. use top and bottom buttons to scroll through the menu or the right button to activate a given command. to set a custom command, go to the back of the machine...
    12. PainNigouto

      D.I005 - Storm Personnel Transport 1.0

      The Doomstar Imperium Presents: the Storm Personnel Transport
    13. PainNigouto

      Prerelease Up

      First!
    14. PainNigouto

      Ancient Temple Template 1.0

      here's a template for the interior of my abandoned digsite station. easy to use, just overlap the crystals in the floor and ceiling while pasting. left the Dolom where it was to easily replace for systems for a complete build example, see Abandoned Digsite
    15. PainNigouto

      Devblog 6th June 2017

      How about single large entities like 2km+ ships.. if, say, i stand on one end of such an entity, will the opposite end also be affected by this system?