Recent content by Origsgtpepper

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      Red Shift (#1 Server, Custom Mods, Custom Pirates, Boosted Mining)

      Everyone now starts with a filled starter blueprint.
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      Different coloured Crystals? Pointless!

      Although I would rather have the game run smoothly on a server with high population.
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      turrets

      or you could try just making parts of the ship into turrets, wing tips and towers work well for this.
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      A discussion on the subject of class conventions

      Considering that (almost) no one builds ships out of dirt, Mass is a good way to gauge the amount of shields, power, and firepower a ship will have roughly. Also I am talking about ships that get out of the optimal power generation band (over 2-3mil regen a sec). The amount of hull ties into...
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      "You are running low on memory" o_o - 32Gb allocated

      Increaseing the initial RAM will fix this. Based on the amount you have I would set the max to around 8Gb and the initial to 6Gb. (I have my initial set to 2Gb and I never see this message)
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      A Nameless Guide for Ship Classifications..

      I used this when I was starting out in single player and made this. http://i.imgur.com/Icz2tL6.jpg
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      Swarm Drones.

      It will be interesting to test these on a big server with 20-40 average players. Also crimson the ai is set to \"off\" from spawned blueprints, but pirates automatically spawn with ai.
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      Finding misplaced blocks.

      If the cannons are shooting from behind the core the bullets will appear in empty space from (when looking at the front of the ship) the lower left of the core from the same spot.
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      Naturally Generating Structures

      Here is a city, also the piramid is well.....a piramid made of yellow hull with a chest in the middle. http://star-made.org/content/i-cities The city has a chest also.
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      Starmade Faction Superpowers?

      He is asking about which factions are the most powerful. However that also depends on which server you play on.
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      Incoming damage not shown during sector change (shield UI bug explained?)

      All of this was done in single player. I have had this happen as well and I think it is the shield bar GUI (or whatever controls the shield bar GUI) not registering hits that occur on portions or the ship in sectors other than the core. This has happened to me 3 seperate times and the only...
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      Turrets

      Zaflis this should be easy to prove just make a turret with no power generators and attach it to a station. Edit: If the turret shoots it is stealing power.