Considering that (almost) no one builds ships out of dirt, Mass is a good way to gauge the amount of shields, power, and firepower a ship will have roughly. Also I am talking about ships that get out of the optimal power generation band (over 2-3mil regen a sec). The amount of hull ties into...
Increaseing the initial RAM will fix this.
Based on the amount you have I would set the max to around 8Gb and the initial to 6Gb. (I have my initial set to 2Gb and I never see this message)
It will be interesting to test these on a big server with 20-40 average players.
Also crimson the ai is set to \"off\" from spawned blueprints, but pirates automatically spawn with ai.
If the cannons are shooting from behind the core the bullets will appear in empty space from (when looking at the front of the ship) the lower left of the core from the same spot.
Here is a city, also the piramid is well.....a piramid made of yellow hull with a chest in the middle.
http://star-made.org/content/i-cities The city has a chest also.
All of this was done in single player.
I have had this happen as well and I think it is the shield bar GUI (or whatever controls the shield bar GUI) not registering hits that occur on portions or the ship in sectors other than the core. This has happened to me 3 seperate times and the only...
Zaflis this should be easy to prove just make a turret with no power generators and attach it to a station.
Edit: If the turret shoots it is stealing power.
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