so docked weapons work in their direction - have to test a few things, but that's very nice to hear ^^
IF it works like I think, then I'm gonna have to split my ship in a top part and a bottom one, but what ever - if it works :catnod:
Once that changes you could balance cannon fire to reduce recoil!!
Now it's just a bit anoying
my "best" cannon makes my ship do continous backflips :ROFLMAO:
I just noticed that my Weapon throws my aim upwards & turns my ship that way too
EVEN tho my weapon is below center of mass - or better said is on the bottom of my design
- should i do a frontflip instead of a back one?
Or does it always recoil up?
Anyone else experienced this?
Am I doing...
Anyone can help me understand armor penetration with the new cannons?
I used a pretty weak cannon with 5040 Shot DMG and layered Basic Armor.
First the math:
2 Layers -> 1000+150 = 1150 Armor
5 Layers -> 2500+750 = 3250 Armor
10 Layers -> 5000+2750=7750 Armor
Is the armor value lower than the...
I think I found a BUG in this update:
If you place a Displayblock on another before it can change to the actual block, you get a "NullPointException: null" everytime.
And now i need some help understanding...
I\'m right now building my 23^3 generator...
I haven\'t even finished a half of it(more like a third), but am currently at 431805 e/s.
was there some big changes in powergenerator mechanics i missed?
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