Recent content by lucforlife

    1. lucforlife

      Proposal new block: Transferable docked entity's connector

      This is exactly why I recommend using a new block. Because this way there is a way it will go wrong and it can cause a lag spike on the server. And maybe it can be used to move ships that were build in a shipyard to be moved of the shipyard anchor to make mass production possible. And it would...
    2. lucforlife

      Proposal new block: Transferable docked entity's connector

      My proposal is a rail block that transfers docked entity's from one entity to another. The idea is a block that is added to the end of a rail on one of the entity's and one on another entity so that the rail systems become one by connecting the 2 blocks by docking. This should be easily...
    3. lucforlife

      Trinova Technologies: Join Today! (NFD-Trident Industries merger)

      IGN - lucforlife Previous builds- nothing published Previous factions- none The reason i want to join - I like to build big powerful and beautiful a buddy advised this server Haserd2
    4. lucforlife

      Recognized Wireless Touch Logic

      the thing that can solve the entire problem whould be a gui or a list of all wireless blocks on entity's that are connected to the main entity like the transporter menu. Because everytime i load a ship form a server to single player i need to reconnect all the wereless connections, and a list...