Recent content by Lenier

    1. Lenier

      Hull / Shield Rebalance

      Hey, does anyone think it would be a good idea to make hull and shield blocks much more expensive and hard to make? It would force individual systems to be target-able, would spawn very creative armoring jobs, might make shields and hull a choice instead of a "both duh" decision, and might add...
    2. Lenier

      Read by Council Blank Parts and Blocks Idea

      What if it were possible to place a "design computer" block down. When you enter it it would place you in an empty infinite space in build mode but would only be able to build templates to save, not actual ships.
    3. Lenier

      Read by Schine Turret placement improvment

      Thinking about what Kiraen had said. Instead of the game deciding where your ship goes, have it show a ghost image of the ship in front of the user. The user moves around and scrolls in and out to place the ghost image and then clicks. If at any point the user looks at a dock/rail then the ghost...
    4. Lenier

      Recognized Turrets system with Pictures - [ Poll]

      Has anybody suggested that turrets share host power but not shields? If the shield block/mass ratio is set right, it should be possible to put a few shield blocks on turrets in order to shield them well. Also this way the turret guns would suck power directly from the main ship. bigger guns=more...
    5. Lenier

      Recognized Turrets system with Pictures - [ Poll]

      yes. definitely!
    6. Lenier

      Recognized Turrets system with Pictures - [ Poll]

      I like this idea. So I bumped it! C:
    7. Lenier

      Addition to warp drive

      @aceface #agreed To get back onto the subject of intercepting warp tunnels and to possibly reroute some of the current hotheaded line of reasoning... The show Babylon5 has a lot to say about hyperspace, and although starmade is obviously not following a Babylon5 universe structure, I think that...
    8. Lenier

      Addition to warp drive

      Well, this falls into the interdiction category. I guess it is not offensive, but if added as a mechanic it would create a mechanic in which interdiction would not only make sense but be interesting. If your enemy is warping, it is not only possible to follow him it, but it is easy.
    9. Lenier

      Faction Friendly Fire

      Ha, your easy to please! I think it would be more interesting then arbitrary anti-friendly-fire rules. Take it or leave it!
    10. Lenier

      Faction Friendly Fire

      It would be interesting if your ships weapons knew if they were aimed at an ally ship, or on a collision course with an allied ship, (based on the faction module or something) and would actually stop firing. Missiles/lasers already deployed would still damage allied ships but there would be no...
    11. Lenier

      Addition to warp drive

      Hey, I like the idea of being able to jump into capital ship warp gates for a few seconds after the capital warps. It would make fleet transport so interesting! "now everyone, follow me into this one!" "Enemy warp gate opening... Oh my..! Its a whole fleet! Fire while they are disabled!" I...
    12. Lenier

      Solar Panel

      If you really can think of no reason whatsoever to make any changes to the current energy/power system, then you should be making these posts here: http://starmadedock.net/threads/more-types-of-engines-and-energy-generators.2542/ Good luck! This is old, but I don't mind a reboot. I agree, we...
    13. Lenier

      Debris Cracks Glass (plextanium)

      That being said, I support different types of damage masks. Perhaps a whitening/opaquening one for glass and maybe just blackening for "natural" elements. Collision damage is either already there (object collision) or not happening (destroyed block debris collision).
    14. Lenier

      More types of engines and energy generators

      In addition to that, I like the idea that the most efficient engines/generators for a battle are also the most dangerous in a battle. This adds a very interesting level to the game. Do I go with the bad engines/power and hope to get a lucky shot, or do I go with the efficiency but use heavy armor?
    15. Lenier

      More types of engines and energy generators

      Given that this thread is about engines and generators, and: I have some suggestions! Maybe this multi-layered system could be simplified into a 3-tier system (I love 3-tiered systems) so that its easier to balance. It also may be able to increase the possibilities for creative design by...