Recent content by Jaycephus

    1. Jaycephus

      Missing block chunks: unreported bug? Workaround?

      Made a fresh install in a different Starmade folder, and using the java starter, it seemed to work fine with no issues. When I switched to using the new launcher that is in my Steam folder, it never loaded again, getting stuck at 29%. Even going back to the local java starter, it still got...
    2. Jaycephus

      Missing block chunks: unreported bug? Workaround?

      i7-4770K, 8GB GTX960, Driver: 376.19
    3. Jaycephus

      Missing block chunks: unreported bug? Workaround?

      I did that, but I forgot to mention it. Adding to my post.
    4. Jaycephus

      Missing block chunks: unreported bug? Workaround?

      I know that there was a bug of something like a full chunk of blocks 'missing', and some work has been done on that, but this variety is a little different. Many slices of a ship or station are missing, totaling to about 2/3 to 3/4 of the total block count. Affects ships of mine and ships and...
    5. Jaycephus

      Recognized Paint mode for hulls in creative mode.

      Paint should be abstracted away completely, IMO. Many low-level details of mechanical building are. Fasteners (bolts, screws, etc) are. At the very least, it should be removed from hull/armor block manufacturing. You should just make hull, period, not colorized hull. Metal is not plastic. You...
    6. Jaycephus

      Read by Schine Polish the game.

      TL;DR: I'm glad Criss commented and look forward to new stuff coming. I know it's mostly been a one-man operation, so I'm very patient. But the OP has valid points, though characterizing this as 'polish' is wrong. Sound engine design for the game isn't a beta-phase system. I agree with the...
    7. Jaycephus

      Thrust update is coming!+My observations [Dev Build 0.19525]

      The ratio to reach top speed is 2.5:1 now, so your ship has to have a lot of thrusters and little armor. With advanced armor, that is 5 thrusters for every 8 blocks of armor, not factoring in other systems. Then 10% of your ship will need to be overdrive modules for 100% effect. Then for every...
    8. Jaycephus

      Thrust update is coming!+My observations [Dev Build 0.19525]

      I'm fine with the current implementation, though I think any ship should be able to reach top speed eventually, but the accel of the ship should be based on a curve that sees capital ships taking many minutes or dozens of minutes to reach their full speed. I really disagree with the complexity...
    9. Jaycephus

      Heat.

      I love this idea. This is a REAL issue with spacecraft that should be in the game (because it is easier to add than whether your hull is airtight). Right now, the only design constraints are the relatively loose constraints around power, shield, and weapon layouts. (Meaning you need to link...