Recent content by incorruptable

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      Ragnarok Galaxy, Persistent RP, Dangerous Reavers, Active Community

      There are several European players on the server, as well as a few US based players who shifted their sleep schedules for RP with European players. Two such members live in Sweden and the Netherlands.
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      Ragnarok Galaxy, Persistent RP, Dangerous Reavers, Active Community

      Lancer, the server is still relatively active. Perhaps a bit more so than before. The server's external site has links to the major community. It is troublesome to get started, simply due to a few things: We've lowered many things from default to be "researched" in Roleplay to have improvements...
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      Support Request: Reopen Bug Report

      I've done another test to provide video evidence. Evidence is contrary to the reported problem. Likely occurred due to some form of lag at the time. Problem may have also been fixed since then.
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      Ragnarok Galaxy, Persistent RP, Dangerous Reavers, Active Community

      Uploading blueprints is disabled on this server.
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      The ultimate drone R&D thread

      Don't know if anyone made this proposition when it comes to drones, but what about Anti-Missile drones? Specifically: Drones that are just equipped with a light AMC weapon and high thrust capabilities with higher shielding (due to not needing any sort of other weaponry). They'd have a weakness...
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      Turret shield improvement

      That makes sense, but also poses a problem, as then the mothership would be vulnerable unless it's a Titan
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      Turret shield improvement

      Isn't there a bug connected to this where shield supply causes shield regeneration of the mothership to drop to .01%? I might be wrong, of course. Probably am. This is a good use of shield supply overall.
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      A manifesto on crewability

      If a portion of the config was devoted to adjustment/disabling of these values, then that solves on issue. You bring up me pointing out that my logic says a player shouldn't be able to enter turrets. You are incorrect in your statement. I pointed out that crewed ships already have that...
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      A manifesto on crewability

      I have one major problem with the idea of crewability as presented. This game isn't purely multiplayer. Some people might not be playing on servers and might still just be playing on Sandbox mode/single player. The developers have to design around both and not make the game require pure...
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      Regarding the blueprint revamp...

      More or less, the system is actually a viable, fun system. I was someone who was completely against the idea of "Buy with Blocks" in general, but they found a way that more or less negated the few qualms I had with Buy With Blocks. My problem? Inventory. Sometimes people make ships with more...
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      It is Time to Retire the Power Regen Cap (Read Before Commenting)

      The way I see it, Incap, is that the thrusters are a simple example that can be easily related between players more readily, since most people use thrusters to move rather than using the defensive effects of stop, push, and pull. I also did not know that the x,y,z buffs were removed or nerfed...
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      Deleted.

      This is for when you guys start looking for soldiers In-Game Name: incorruptable Email (For Registration): [email protected] Forum Name: incorruptable Desired Faction: The Galactic Empire Available time (regularly): 7-9 PDT/PST Why are you interested in us?: I love Star Wars, one of...
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      Racially Diverse Avatars

      I don't like this suggestion since the suggestion forgets that people can make their avatar whatever they want if they can make it. Having a "racially diverse" avatar seems a bit racist in itself, to me, since it's more or less saying: do you feel uncomfortable about playing as a default of this...
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      Targeting Computers and FTL Sensors

      A Targeting computer idea sounds nice, and because of how Starmade works (left clicking means the weapons will fire towards the point your targetting system is over) would mean that the ship could also work as a sniping ship with whatever weapon it is using. In the context of a ship devoted to...
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      Cube Planets

      The current system of planets is fine. I've seen a few planets that actually have extremely smooth transitions instead of giant gouges when you walk over them (I know the planets you are viewing. They're from before .16 and therefore will have the giant gouges in the corners) that appear in...