Recent content by Dvaren

    1. Dvaren

      Are there any Populated servers?

      I'm sorry to inform you that we all died of old age waiting for Starmade to make it out of Alpha. Except me.
    2. Dvaren

      Reintroduce Jump Drives, or, Built-in Jump is Still Wierd.

      And if you do expend the RP to make it bearable, have fun watching watching your power consumption spike through the roof..... In a game renowned for changing mechanics that break entire fleets of ships and networks of stations....you present the argument that a single small block count...
    3. Dvaren

      The gift that just keeps giving!

      Exactly, but that is the problem. It negates all logic driven systems, as the reactor required to run two or more full sets of arrays, even though they are not currently in use, is so large that you end up with your stabilizers in the next sector. Not to mention the mass and block requirement...
    4. Dvaren

      The gift that just keeps giving!

      They are dead because there is simply no reason to use them. No benefits, all disadvantages. Not even risk versus reward, no balancing out the disadvantages over the advantages. It is simply dead. You ever see one of those old hand drills your grandfather probably had? It's not dead. You can...
    5. Dvaren

      The gift that just keeps giving!

      Understood. Coffee first. Always. Maybe second too. I do not believe it is a bug, after further testing. Unless they mistakenly set the recharge time of salvage arrays to EXACTLY the cooldown portion of the previous builds firing cycle....that would be one hell of a coincidence! I...
    6. Dvaren

      The gift that just keeps giving!

      Did you read the post or did you detect a whiff of criticism and immediately hold your breath and stomp your feet? Both arrays require power at the same time even if only ONE is firing. It is explained quite clearly in my original post.
    7. Dvaren

      I typically remain quiet, but....

      An excellent idea! But, lest we deviate from the newest vision from Shine, let us propose that ALL ship and systems within the ship from here on be SPHERES! That is WAY more creative than having all ships and systems in the ships be squares or rectangles! Because....well....circles!! =)
    8. Dvaren

      The gift that just keeps giving!

      ..... so there I was, sullenly tinkering with a group of squares and rectangles that will eventually become a large rectangle that we'll call a mining.....ummm......ship? ..... and I noticed something odd! My salvagers appeared to be using an obscene amount of power, much different than what...
    9. Dvaren

      [RESOLVED] After update, game refuses to launch.

      I know, I know....I...well...just couldn't resist! *hangs head in shame*
    10. Dvaren

      I typically remain quiet, but....

      I played with it all day and night throughout the weekend, and finally I may be forced to admit.....that you are 100% correct. It is nearly unplayable. I would shy away from stating it is a complete failure, as there are a few features that I believe are interesting, but as long as they remain...
    11. Dvaren

      Salvage modules using more power than reported?

      I place a single row of 20 salvages, no slaves.....and then a second....which bumps my power usage by just under 600 power. If the tick rate is .03 per second, that 33 ticks per second, and at 0.4 damage per tick, thats 13.2 damage per second per module, or a total of 264 for that stack. The...
    12. Dvaren

      I typically remain quiet, but....

      A simple mining ship with a few chambers for FTL and a system of 5 wide by 20 tall by 20 deep salvager modules controlled by two computers.....reactor maxed to the point it goes unstable every time the salvagers fire....salvager distance? 155 meters away. An 11 x 11 x 5 reactor, barely able to...
    13. Dvaren

      [RESOLVED] After update, game refuses to launch.

      Trust me.....your computer has done you a solid.
    14. Dvaren

      At this point, will the devs listen to the playerbase even?

      So you're quite satisfied with an "integrity" system that effectively forces the player to "create" all systems as cubes, are you? View my recent thread under General Discussion for a screenshot of this new "feature" in all of its shining glory.....
    15. Dvaren

      I typically remain quiet, but....

      A couple of photos may illustrate my point better than a long winded rant..... First, a screenshot from ingame. I have to wonder....am I missing something or is a solid block of any system now the only choice? Please view the shield rechargers and then take note of the integrity. Next, a...