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docpenguindoc's latest activity
docpenguindoc
reacted to DeepspaceMechanic's resource
T.O.A.D. - Tactical Offensive Android Deployer
with
Like
.
You really should test this ingame, for a somewhat hilarious sight: five giant, animated robocops storming out of the hangar, with...
Apr 29, 2025
docpenguindoc
reacted to
DeepspaceMechanic's post
in the thread
elevator logic help
with
Like
.
Right :D I called it closed because that hole is seamlessely sealed by the floor selection controls (or the shaft's inner wall, when in...
Apr 28, 2025
docpenguindoc
replied to the thread
elevator logic help
.
Is it really closed if you have a hole in it :p I decided to also quickly make a second elevator with a closed car:
Apr 28, 2025
docpenguindoc
reacted to
DeepspaceMechanic's post
in the thread
ComCardinal's Community Convoy Escort Contest - Spring 2025
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Like
.
What a cool, well-built ship! Love the No Man's Sky like design. It had an error though, but I remedied it, and attached the fix to this...
Apr 28, 2025
docpenguindoc
replied to the thread
elevator logic help
.
Yeah, no rules saying the shaft must be linear. I've only built one enclosed elevator (I think), in my last ship. I don't recall it...
Apr 28, 2025
docpenguindoc
reacted to
lighturfir's post
in the thread
elevator logic help
with
Like
.
I will be implementing this in the morning when I get off work an will let u know how bad I messed it up lol thanks I appreciate it
Apr 28, 2025
docpenguindoc
reacted to
colonel lacu's post
in the thread
elevator logic help
with
Like
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This is basically the solution I ended up going with when I was building the cargo elevator to CRS-Haparanda It moves a bit funky: But...
Apr 28, 2025
docpenguindoc
reacted to
Rechkalov's post
in the thread
ComCardinal's Community Convoy Escort Contest - Spring 2025
with
Like
.
THE CORMORANT Cards on the table, I haven't actually played the game since, like, the OG Eternia - I just like to play with the blocks...
Apr 27, 2025
docpenguindoc
reacted to Rechkalov's resource
The Cormorant
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Like
.
Edit: DeepspaceMechanic has been kind enough to amend my mistakes in the build. Follow his links for a tweaked out version of the ship...
Apr 27, 2025
docpenguindoc
replied to the thread
elevator logic help
.
Alright, video is uploading. I built it with an open car, but if you want the car fully sealed, you'd just need to make the buttons...
Apr 27, 2025
docpenguindoc
reacted to
Dr. Whammy's post
in the thread
Introducing The United Star Axis
with
Like
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CYCLONE CLASS - Affiliation: Multiple (Via export licensing) - Manufacturer: Sturmgeist Advanced Sciences, Fairborne Naval Industries...
Apr 27, 2025
docpenguindoc
reacted to
Dr. Whammy's post
in the thread
ComCardinal's Community Convoy Escort Contest - Spring 2025
with
Like
.
An oldie but Goldie; refit for modern systems and aesthetics. Cyclone Class Escort
Apr 27, 2025
docpenguindoc
replied to the thread
elevator logic help
.
I can make a tutorial shortly. I don't notice any wireless blocks, so I assume you're not dealing with a fully closed elevator car. Can...
Apr 27, 2025
docpenguindoc
reacted to
colonel lacu's post
in the thread
Robo's Stuff 'n' Things
with
Like
.
There's no such thing as necro posting when the forum gets on average like 2 replies per week
Apr 27, 2025
docpenguindoc
reacted to
DeepspaceMechanic's post
in the thread
CYBERSPACE SHIPYARDS
with
Like
.
Unusual project that went places (or ran). Even before this flawless test, I laughed at the idea itself :LOL: As any experienced...
Apr 27, 2025
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