Recent content by diremage

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      Ten Lux Shipyard

      Did they need mentioning? Also you can see a third one on the ship's underside, with a matching fourth one under the other wing.
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      Ten Lux Shipyard

      On your left is the new heavy miner LUX SV Conway, on your right is the old LUX Froghopper. Similar capabilities, but the new one is about 5o meters shorter and has twice as much juice.
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      Bug 0.201.133 release - Missing chunks? Ship damaged on login

      Issue is still alive and well in the latest release and took out my home base faction storage and all personal faction storages. After reloading the sector several times (warping out and coming back) the missing chunk came back.
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      Ten Lux Shipyard

      Going to call this one the LUX CL Leonidas. Interior still needs work, and aft portion still needs detailing, but I think the front and the guts are 100% complete.
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      Bug 0.201.133 release - Missing chunks? Ship damaged on login

      Logged in and half my ship was gone. Good thing I wasn't done building it yet, but seriously, this is like a couple hours of work that just up and wandered off. This was a completed hull when I logged off, docked to a homebase to which only I had permissions. Server was LVD. Is missing blocks...
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      Ten Lux Shipyard

      Learned a few things about shipbuilding in the new game, decided to scrap both of my existing keeps and try again in the 250-300 meter range. Laid some hull down, did a basic power setup and logged off. Came back and disaster! Half my ship was missing! Fix your broken crap, schema. That's...
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      Ten Lux Shipyard

      Currently working on three ships. Thought I'd share them. These are all more or less works in progress. First ship. Name: LUX Rocklamator Length: 90 meters Description: Miner / carrier. Suitable for newbies to learn how carriers work (or will be once I finish logic). Intended to become a public...
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      Because schema can't debug his way out of a paper bag

      Because schema can't debug his way out of a paper bag
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      StarMade v0.201.126 - Weapon Update

      Is there a bug to get the explosion system to start working again? Because I have yet to see it work.
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      Issues with the 2.0 Power System (Regarding the Goals of the New System)

      4. Build a ship with no interior or cooling blocks, but move the hull 1 block away from everything else. This doubles your surface area for relatively little effort. As an added bonus, it makes you more resistant to missiles (kind of falls under 2. above).
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      Tenebris Lux - The light in darkness - Recruiting!

      LVD world has been reset and Ten Lux is the second light faction to swell the ranks of the Light Side. We are still here and we carried over close to 2 million mass from the old world. We are also still recruiting; contact dire in-game for an invite.
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      New Power DEV Thread

      My question regarding stabilizers in particular is, why are you using two block types when one would do? Clearly this has been a much-discussed point in the office. One elite, experienced PVP'er in a max-optimized ship should have no trouble taking out one knowledgeable regular in a...
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      New Power DEV Thread

      I was trying to specifically address stabilizers and why they are "stupid and add nothing to gameplay." It sort of sounds like you agree with me on that point. I agree that chambers could be pretty cool. I don't see stabilizers as essential to play. They contribute nothing positive to a ship...
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      New Power DEV Thread

      As you know, there are at least three competing kinds of builder. The first sort of builder builds because they need a ship to fly around in to do other things. This might not be the most skilled builder in the world, and to this person the requirement for stabilizers is "stupid and adds...