Recent content by bigmonmulgrew

    1. bigmonmulgrew

      Rail Mass enhancers not working

      I think I had enough power but I've just upped my power to 2mil e/sec with 36 mil capacity I quit, and reloaded (this is a local universe). Its workign fine now. Thanks
    2. bigmonmulgrew

      Rail Mass enhancers not working

      I've got a shit thats about 1100 massin, including the docked entities. I want to be able to rotate it. I'm getting the error message that its too heavy. I've placed over 40k rail mass enhancers on the station its docked to. If I did the maths right I need a little over 200. Anyone got any...
    3. bigmonmulgrew

      Making life more complicated

      What I think sets Starmade apart here is that you can save schematics and templates and copy and pasted them, or swap them with other players. This means you dont need to know all the mechanics, you just need to wire up the output. I've just returned to starmade andd I'm about to remake...
    4. bigmonmulgrew

      Binary counter clock for complex signal patterns

      Yes I'm reviving this as I was thinking of posting the updated version. Been out of starmade for a while. This version was extended to make it easier to read. If your not familiar iwth binary AND your not familiar with circuits its a lot to take in. I have a version of this which is much more...
    5. bigmonmulgrew

      Implemented Allow upload of smtpl

      Simple enough, let us share our saved templates on the website, cant currently upload smtpl files
    6. bigmonmulgrew

      Binary counter clock for complex signal patterns

      I made a binary counter clock so you can make complex signaling patterns. Small space, simple to expand.
    7. bigmonmulgrew

      Password Block

      After seeing some people make a keycode system it occurred to me what about adding a password block into the game. You activate the block and it askes for a passcode, get the passcode right and it sends a brief "on" signal so yo ucould connect it to airlocks and such things
    8. bigmonmulgrew

      Switch orientation of copied selection - Already implemented, was bug

      I did, it wasnt working, I just tried it agin and its working now (rebooted client in the mean time) Must be a bug If I can reproduce I'll file a bug report
    9. bigmonmulgrew

      Give me some gear, grav boots, jetpack and harpoon gun.

      I don't want to be aligned to the ship I want to be aligned to the surface. Effectively letting me walk on any serface as if it was "down" when in zero g
    10. bigmonmulgrew

      Switch orientation of copied selection - Already implemented, was bug

      Sometimes the orientation of the stuff you save/loading or copy/pasting is important. I've ended up with multiple versions of the same structure because of this. Making it possible to switch the orientation of the paste object would make save/loading much more powerful.
    11. bigmonmulgrew

      Give me some gear, grav boots, jetpack and harpoon gun.

      OK lets give out little buddy some more gear, his ship seems to get all the love. Grav boots- Allow you to align in any direction you wish by generating a small gravity field on the wearer. Not strong enough to override local gravity, so you can't walk upside down when in a planets gravity...
    12. bigmonmulgrew

      Increase Torch power, disable block placement during boarding attempt

      So basically give astronaughts magnetic boots
    13. bigmonmulgrew

      Hidden Display block and all 6 sides

      Seems kinda obvious to me that you should be able to set different messages on different sides of the display block. At least other than the top and bottom. It did also occur to me to have the display block able to be turned on and off. Then we could have it slave to another block so that...
    14. bigmonmulgrew

      Show block parent as well as slave

      So its really usefull getting a purple box around slave objects but I think it would be really useful to see master objects too. It just occurred to me when I notice a massive lighting set flashing occasionally. I must have left part of a complex logic circuit I was building selected when I...
    15. bigmonmulgrew

      Cloak Overhaul

      Don't really like the idea of being slower while cloaked, if you cloak to escape combat it leaves you easier to hit for a while. I like the undocking thing though. Liek the capacitor idea too. I think however the energy usage should increase based on what your doing, charged jump drive...