Recent content by Belhalhar

    1. Belhalhar

      I think the trading guild is f*cked up

      Maybe you should stop shooting at them? I get quite cranky too, if people constantly try to kill me ;)
    2. Belhalhar

      Physics completely missing?

      I think being forced to place thrusters on the outside of a ship whould ruin a lot of great ship designs. Having a 2000km long Titan being moved by thousands of tiny engines isn't that realistic too. I mean who tries to equipt an oil tanker with hundrets of tiny sportboad motors? For that to...
    3. Belhalhar

      Striker Class Destroyer

      Greetings^^ This is my first time showing off a StarMade ship. A short Background: The ship is designed to dock inside a Titan I'm currently working on. But as long as the calculation for rail mass enhancers is buged, it'll have to stay outside. The only interior so far is a small bridge, the...
    4. Belhalhar

      Beams do not damage blocks

      I've got the same problem. All weapons except damage beams seem to work fine. I tried w/wo slaves and effects, but nothing works for beams. After restarting the game I also noticed that my weapon blocks aren't shown as properly connected to the weapon computer. It's the same problem as reported...
    5. Belhalhar

      Bug Rail Mass Enhancers aren't consuming power and aren't affecting any docked rail entities

      Rail Mass Enhancers don't increase the Speed of an entity. You either have enough of them and it runs at full speed, or you don't and it runs at 1% speed. You can also check by entering your entity through it's core. If you don't get an error message that tells you the entity is to heavy...
    6. Belhalhar

      Modular shielding and power

      I just tried that system, but it doesn't seem to be that effective. I build a "Generator Ship" with ca. 1 Mio e/s. Then I docked 25 of them on a ship to see the effect. While the generator ships seem to supply the master with 25 mio e/s, the energy drain on the master ship also increased by...
    7. Belhalhar

      (SP) Spawn Ship turrets fly off ship moves away

      I had this problem too, but it seems to be a communication problem between server and client (even in single player). After I admin-teleportet out of the system and back in, the ship and all turrets where back in place (and docked). Restarting the game also did the trick.
    8. Belhalhar

      Rail Mass Enhancers

      Hi, I'm not sure if it's a Bug or an intended limitation. I'm trying to build an extendable armor consisting of 4 cascaded parts. The screenshot shows the first 2 (the rest isn't build yet) . Part 1 is docked to the Mothership, part 2 is docked to part 1. Each part has extendable armorplates...