I'm wondering if its possible to implement self-repair module to a ship? For instance revamp the Astrotech Computer slightly: Put the ship's blueprint into a Astrotech Computer and the ship will slowly repair damaged and/or missing blocks based on the Astrotech's priority and upgrade tree...
I'm not sure WTF is happening here, but I think I actually side with Lecic on this one...
Here's an idea: just implement and refine Empire mechanics into the game and let players sort it out. If you want a combat heavy playstyle join a faction war PvP server, if you want a more peaceful...
I wonder if it would be possible to implement various scale build mode? Similar to the Minecraft mod chisels and bits? That way it still has the creative freedom of blocks, but reduced size for smaller designs. Almost definitely not worth the time to implement directly, but a great mod idea...
Hey Drak, I guess what some see as a conflict, others see as a meaningful choice to make regarding how to proceed with playing. In survival mode resources should not be free, and some resources should be difficult to come by. You are still free to build whatever you can fathom based on your...
OK, well I'm content to say that you have some valid points, as well as very strong opinions, and choose to voice them in an abrasive way because you're frustrated with how you see current development. Apparently you are content to criticize Schine, but have no capacity to be criticized...
Perhaps you should re-interpret the information as follows:
The end-goals of Starmade is to have a sandbox style game where a player can do any or all of the following in any way they desire:
~ Build ~ Explore ~ Industrialize ~ Trade ~ Fight ~ Build an Empire
The only limits to how you play the...
And I think you missed the point that Shine is making. The game has no rigid roles and players are not meant to have roles. They are using the term roles only as a literary device to help focus their thoughts into a relatable and structured way. Players will be constrained by game mechanics...
When your original argument is that you do not want to be locked in to specific roles, and then Shine explicitly states that you will not be locked into specific roles, and then you continue to explain how disappointed you are that it seems that you will be locked into specific roles it either...
It is plain to see that you have orders of magnitude more experience in these forums than I do, however if intolerable rudeness is effective it shouldn't be, and I feel that the community as a whole would benefit from a more civilized forum. We get it, you're fed up with the current state of...
I'm hoping that this means that Exploration will be a major focus of development, it really is the only barrier preventing from enjoying this game to it's full potential
Does this mean that Starmade is going to develop and officially support add-on content? All aboard the hype-train!
Perhaps...
Well this sure seems to be a heated topic, but I'm grateful that Schine at least offers us the opportunity to discuss it in a forum they actually read and respond to. Most developers do not, which is why most games are only saved by the modding community. Perhaps Schine should focus more on...
I have a full time job, plus I'm a parent of 2 kids, I certainly can't afford to "live behind my computer". However many of those things you say you don't want are among the few ways I can conceive of adding survival aspects to the game. Still this game already has an excellent bridge between...
I haven't heard that Starmade won't eventually have survival aspects, and that's too bad if true... There is a lot of potential for interesting stories to emerge on a galactic scale. But even still, I'd like to see a greater sense of progression and for Starmade to eventually be a full-fledged...
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