Array Names/Icons

    Edymnion

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    Just a simple one, but currently we tell the difference between various arrays based on their computer icons, and many of the icons look very much alike. In combat, it can be quite difficult to tell the difference between say a missile/cannon array and a missile/beam array, you just have to remember which is which and where you put them on your bar.

    Could we have the ability to give arrays short names (say 4-6 characters) that appear on the button?

    Or better yet, some icons that are more unique, perhaps dynamic based on what you've created? As in, a missile array with explosive could be just an icon of a missile with say an orange background to match the color of the support module. If you linked that to another missile array, keep the orange background but change the icon to say three smaller missiles indicating that its now a missile spammer heatseeker. Combine the missile and the beam, get an icon with a missile and a targeting reticule.

    Anything besides "Orange box with little orange box and little dark blue orange box" next to "Orange box with little orange box little light blue box" that just all blends together into an unrecognizable mess.
     

    jayman38

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    The icons probably need to add the core weapon type as a small, simple projectile icon. (Bullet on the cannon computer, bright horizontal line on the beam computer, missile with fins on the missile computer, circle on the pulse computer)
     
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    In combat, it can be quite difficult to tell the difference between say a missile/cannon array and a missile/beam array
    While I generally agree, that it can be hard telling which is which, I only run into those problems, when master, slave, and effect are the same.
    I can easily tell beam- from cannon-computers due to their different color (cyan/blue)