Why are trigger areas destructible when disabled/opened force fields and doors aren't? If I shoot where there's an opened door the shot goes through the door and doesn't damage it. Yet I can shoot and destroy INVISIBLE and WALK THROUGH-ABLE blocks that are really only meant to be a technical block to define the area for a area controller. This needs to be fixed.
Guess my activate on impact push-pulse drones aren't going to be possible...
Guess my activate on impact push-pulse drones aren't going to be possible...