I have seen at least one ship that someone had built which had lock-on missiles that fired vertically/not in initially in the direction of the target, but since they were locked-on they turned to face it, which looks cool, so I wanted to try something similar.
I have built a ship that has a bank of vertical missile tubes that I set up to fire on a sequential logic timer to get a nice effect of the bank firing off in sequence rather than sequentially (and spread out its power usage), but they just fly straight up, even if I have the ship locked-on with a different weapon system. If I disconnect the logic and fire it manually then they work, but I either have to cycle through all of the tubes manually (kind of difficult as they won't all fit on the weapon bar), or fire the whole bank simultaneously.
I am presuming that this is a general problem with logic fired missiles not locking-on rather than just because I am vertical firing them, so is there any way to get my idea of having a sequentially firing bank of tubes to work rather than having to go with manual firing the whole bank simultaneously? I could try and turn the bank into a turret, but then the tubes would probably either all fire simultaneously, or just at random, also I wouldn't really want it to try and turn to face the target as that would a) defeat the whole point, and b) cause awful clipping issues in the interior of my ship, unless can entities docked to standard docking ports rather than turret ones fire and draw power from the mothership?
I have built a ship that has a bank of vertical missile tubes that I set up to fire on a sequential logic timer to get a nice effect of the bank firing off in sequence rather than sequentially (and spread out its power usage), but they just fly straight up, even if I have the ship locked-on with a different weapon system. If I disconnect the logic and fire it manually then they work, but I either have to cycle through all of the tubes manually (kind of difficult as they won't all fit on the weapon bar), or fire the whole bank simultaneously.
I am presuming that this is a general problem with logic fired missiles not locking-on rather than just because I am vertical firing them, so is there any way to get my idea of having a sequentially firing bank of tubes to work rather than having to go with manual firing the whole bank simultaneously? I could try and turn the bank into a turret, but then the tubes would probably either all fire simultaneously, or just at random, also I wouldn't really want it to try and turn to face the target as that would a) defeat the whole point, and b) cause awful clipping issues in the interior of my ship, unless can entities docked to standard docking ports rather than turret ones fire and draw power from the mothership?