Defensive push effect uses?

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    Aside from automated ships flying about, is there any other use from them?
     

    CyberTao

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    Could always stick Push on a swarm missile group. If the group is big enough, it really toys with small ships.
     

    Winterhome

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    Drones with a strong Push effect on a clock have more erratic movement and are harder for cannon turrets to hit.

    Push effect can theoretically double your acceleration (up to server speed cap - overdrive is bugged for this), but it's still less efficient than just using that space for more thrusters.
     

    AtraUnam

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    They can be used for long range warhead/disintegrator torpedos.
     

    Crimson-Artist

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    I've recently made some kamikaze pirates that make use of defensive push clocks. Wonder what would happen if I stack a dozen of them together and attach a timer to their docks

    *Laughs manically internally*
    [DOUBLEPOST=1427491018,1427490554][/DOUBLEPOST]also from some of the experiments that ive done in order to get a better collision rate from the AI installing longer clocks and higher Push module to mass ratios help.

    I found that I got the most hits with 2 second (4 delay blocks) clocks but unless the module-to-mass was high ships tended to move rather slowly and can be easily shot down