I believe that titans are aptly named. I hope that in time they, like their namesakes, shall fade into obscurity with only the occasional fun exception. Because they're laggy. Because they discourage newer players and smaller factions from being active on servers, essentially turning many into lifeless titan-building shipyards dominated by arrogant, braggadocious players able to play 8-10 hours a day... even if they have no skill at arms, tactics or strategy. Because this state of affairs deters PvP. Did I mention they're laggy?
Of course the existence of titanic ships doesn't cause this problem. Game dynamics that strongly favor titans and penalize smaller ships (on a pound-for-pound basis) cause this.
I am NOT suggesting any nerf to large vessels or their systems. I am suggesting un-nerfing small vessels so that they have equal opportunity by mass. An end to penalizing small power grids.
EXAMPLE:
Currently a ship with 10, well-arranged generator blocks yields 147 e/sec/block. A ship with 665 well-placed generator blocks yields in the neighborhood of 1,200e/sec/block. Per block. This is a 816% bonus to the larger ship simply for being larger - not for any skill at construction or piloting.
The power demanded by shields & weapon systems are not affected by ship size, only the number of blocks invested in those systems. Effects, jump, thrust, jam, cloak, et al require more blocks and thereby more power for larger ships, but their efficiency is proportional to size. A ship with 10% of mass devoted to overdrive will gain the same bonus if its total mass is 50 or 500.
I may be missing something here, but with such a dynamic in place, I can't blame many players for refraining from any sort of fighting at all until they're already flying a titan. Typically much of the fighting of larger vessels can be done by the AI via turrets. So there is little penalty for lack of piloting skill. The winner is typically whoever built the biggest, most server-lagging ship. Basically whoever doesn't have a job owns on Starmade MP servers
I think something as epic as a titan should only be sighted in the universe very rarely - it should not be the standard "ship-of-the-line."
Correct the power generation unbalance between large and small ships. Level the playing field between good players and unemployed players. Make it equally rewarding for experienced players to fly smaller vessels. Please!
Of course the existence of titanic ships doesn't cause this problem. Game dynamics that strongly favor titans and penalize smaller ships (on a pound-for-pound basis) cause this.
I am NOT suggesting any nerf to large vessels or their systems. I am suggesting un-nerfing small vessels so that they have equal opportunity by mass. An end to penalizing small power grids.
EXAMPLE:
Currently a ship with 10, well-arranged generator blocks yields 147 e/sec/block. A ship with 665 well-placed generator blocks yields in the neighborhood of 1,200e/sec/block. Per block. This is a 816% bonus to the larger ship simply for being larger - not for any skill at construction or piloting.
The power demanded by shields & weapon systems are not affected by ship size, only the number of blocks invested in those systems. Effects, jump, thrust, jam, cloak, et al require more blocks and thereby more power for larger ships, but their efficiency is proportional to size. A ship with 10% of mass devoted to overdrive will gain the same bonus if its total mass is 50 or 500.
I may be missing something here, but with such a dynamic in place, I can't blame many players for refraining from any sort of fighting at all until they're already flying a titan. Typically much of the fighting of larger vessels can be done by the AI via turrets. So there is little penalty for lack of piloting skill. The winner is typically whoever built the biggest, most server-lagging ship. Basically whoever doesn't have a job owns on Starmade MP servers
I think something as epic as a titan should only be sighted in the universe very rarely - it should not be the standard "ship-of-the-line."
Correct the power generation unbalance between large and small ships. Level the playing field between good players and unemployed players. Make it equally rewarding for experienced players to fly smaller vessels. Please!