In reference to the v.18999 release...
I am confused, about what is meant by "...damage applied gets halved...will automatically lead to a softcap at around 7 blocks deep"
If I manage to do 8500 damage to the first block, then I'm doing over 50 damage at 8 blocks deep.
8500 -> 4250 -> 2125 -> 1062 -> 531 -> 265 -> 132 -> 66 -> ...
If I manage to do over 100k damage to the first block, then I'm doing over 50 damage at 11 blocks deep, maybe even 12.
100000 -> 50000 -> 25000 -> 12500 -> 6250 -> 3125 -> 1562 -> 781 -> 390 -> 195 -> 97 -> 48 -> ...
So, while I need deal 12 times more damage to that first block to penetrate 4 blocks deeper - which is significant! - I don't see any sort of cap there.
Am I missing something?
(just to be clear here, this is all just math based on what was stated, and is not any sort of analysis of in-game testing)
I am confused, about what is meant by "...damage applied gets halved...will automatically lead to a softcap at around 7 blocks deep"
If I manage to do 8500 damage to the first block, then I'm doing over 50 damage at 8 blocks deep.
8500 -> 4250 -> 2125 -> 1062 -> 531 -> 265 -> 132 -> 66 -> ...
If I manage to do over 100k damage to the first block, then I'm doing over 50 damage at 11 blocks deep, maybe even 12.
100000 -> 50000 -> 25000 -> 12500 -> 6250 -> 3125 -> 1562 -> 781 -> 390 -> 195 -> 97 -> 48 -> ...
So, while I need deal 12 times more damage to that first block to penetrate 4 blocks deeper - which is significant! - I don't see any sort of cap there.
Am I missing something?
(just to be clear here, this is all just math based on what was stated, and is not any sort of analysis of in-game testing)