The biggest issue I've always thought would be... What do the AI controlled fighters target? "Your Target[YT]" or "Any Target[AT]"? With [YT] AI params, it makes them kinda, redundant [Like Turrets basically]? Or if you select [AT] then, I'd assume the basic AI controlled fighter would Target ANY ship. You, your team mates, what ever it thought looked particularly "shiny". So your option is to throw a faction module on them which... at that point if you don't have a good factory line for Faction blocks, it makes the AI fighters a little more expensive than "expendable". Heck if I could reliably set up a cheap faction like block on an AI Fighter... say an
IFF? Then I wouldn't mind tossing credits away for disposable AI fighters that just swarm out then work as an area denial swarm.