Morlans NPC's
I am writing some scripts for NPC's. I will continue to update this post with new script packages (which may have varying levels of difficulty installing). I will supply instructions with each one (once I tidy up the packages) but normally this will involve only placing the files into StarMade/data/script and sometimes adding data files to a known location. In all cases it is HIGHLY recommended that you look at the top of the source files for any configuration options, and in some cases you might need to change some body text to your liking.
I hope to have a new default.lua for hired units that will be able to fire guns, patrol your ship/base and perform other duties. The other long term project is the AI-Anti-Faction. Both of these are long term and I shall be using these smaller projects as milestones to the end goal. Hopefully by the time we reach there we will have quests, traders, crew, civilians or even factions with evolving diplomacy.
Here is a list of my current projects:
- Lost crew member quest aka; Waldo (100% - available in this post)
- Useful crew member (20% - unavailable)
- AI Anti-faction Commander (0% - thinking stage)
- Mailman (1% - unavailable/not functional)
You may customize these as you wish or use them as a template to create your own. but if you do this I strongly recommend that you publish your scripts for everyone else to use too. I am not an expert LUA programmer so please excuse the clumsy coding, I'm far more at home with C or java.
I feel happy that anyone use these on their public servers without any linking to my own services. I hold no copyright over any material and my status shall remain no more than "first post", all rights belong to the creators of Star-Made.
~morlan
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