So I went to my office today, and a bunch of machines were beeping. After about 10 minutes, it had thoroughly annoyed me to the point where I turned around and shouted "SOMEONE SHUT OFF THAT BEEPING, THIS ISN'T %*@^ing STAR TREK!" It was at that moment that I realized that something Star-Made could have more of is ambient sounds. In movies and TV shows, producers work hard to fill dead air with sounds that make the scene vibrant and engaging, and the best video games are the same way.
What I'm suggesting is that certain machines or computers should beep, hum, or make some sort of noise to bring life to what would otherwise be a lifeless ship. You've done well with the sound of the core, and the visual effects of the blocks, but I feel that more sound and other effects will help the ensemble really come together.
A few examples:
The overdrive computer (unpaired) could hum, letting you know that it is active.
You could make it so that the more blocks (or hull) you have, the more the ship (or station) creaks.
Cloakers or radar-jammers could make a soft beeping or sonar sound.
Jump drive/warp gate could make a loud sound when charging or jumping.
Bobby AI!
The radar could make beeping noise when things appear on it (or come in range).
The thrusters could create a static-ish sound.
The shields or generators could create a sound when recharging, like in Halo.
(I haven't actually played with the new scanners yet, but I hope they make sounds.)
Sounds when hitting asteroids, stations or planets would be huge!
What I'm suggesting is that certain machines or computers should beep, hum, or make some sort of noise to bring life to what would otherwise be a lifeless ship. You've done well with the sound of the core, and the visual effects of the blocks, but I feel that more sound and other effects will help the ensemble really come together.
A few examples:
The overdrive computer (unpaired) could hum, letting you know that it is active.
You could make it so that the more blocks (or hull) you have, the more the ship (or station) creaks.
Cloakers or radar-jammers could make a soft beeping or sonar sound.
Jump drive/warp gate could make a loud sound when charging or jumping.
Bobby AI!
The radar could make beeping noise when things appear on it (or come in range).
The thrusters could create a static-ish sound.
The shields or generators could create a sound when recharging, like in Halo.
(I haven't actually played with the new scanners yet, but I hope they make sounds.)
Sounds when hitting asteroids, stations or planets would be huge!