I see the GUI is being changed..i have a few ideas...instead of health bar and shields to the target lines, put a virtual semi transparent green model of the ship in a frame in a corner on top like the map's frame and the areas with damage with red. The model is comprised of 2 images, one with a top view of the ship and one looking from the front. Something like this: http://s174.photobucket.com/user/DragonLady4732/media/800px-PegasusDamageDisplay2a.jpg.html or http://www.xiii.dk/ccccd/Crafts/republicAssaultShipSize.jpg
I would like the map (p button) to not be fully visible, only the areas where your faction or alies have explored. You could also buy maps of the systems from the shops in those systems or explore yourself sector by sector. The moment you buy the map, the entire system becomes visible in the map for your faction or allies. Those maps should be pricey too, because the knowledge is power. I don't like it how you make enemies and the next second they know your location.
The faction hub should hide the coordonates and show only those that you have explored. Faction homes (and the icon for the station) should be hidden on the map even if you have bought a map of the system, and made visible only when you have entered in the 5000m zone.
Warp gate lines that belong to your faction should be visible also only for faction members and allies.
Faction members should have waypoints on the map, togglable if you want to be seen or not by your faction members.
Also, scanners should work on stations too and activate an emergency signal when a ship passes by or it's destroyed.
I would like the map (p button) to not be fully visible, only the areas where your faction or alies have explored. You could also buy maps of the systems from the shops in those systems or explore yourself sector by sector. The moment you buy the map, the entire system becomes visible in the map for your faction or allies. Those maps should be pricey too, because the knowledge is power. I don't like it how you make enemies and the next second they know your location.
The faction hub should hide the coordonates and show only those that you have explored. Faction homes (and the icon for the station) should be hidden on the map even if you have bought a map of the system, and made visible only when you have entered in the 5000m zone.
Warp gate lines that belong to your faction should be visible also only for faction members and allies.
Faction members should have waypoints on the map, togglable if you want to be seen or not by your faction members.
Also, scanners should work on stations too and activate an emergency signal when a ship passes by or it's destroyed.
Last edited: