Picture this:
You're fighting a large ship in Battlemode, so you cannot see power & shielding level. The ship has external running lights. All of a sudden, the shield effect disappears and your chewing into the ship's hull.
Shortly after, you hit a critical junction in their power configuration. Shield-recharge + their cannons completely drains the power system in seconds.
Awesome! You see the running lights flick off, occasionally flicking back on as power is briefly restored for mere moments before being drained again by their energy-crippled thrusters.
w00t! You've got them now!
Game over.
------------------
Even if Lights didn't drain any power at all (so as to not cause any functional change to existing ships), but would only light up when Power > 0, we could have this.
You're fighting a large ship in Battlemode, so you cannot see power & shielding level. The ship has external running lights. All of a sudden, the shield effect disappears and your chewing into the ship's hull.
Shortly after, you hit a critical junction in their power configuration. Shield-recharge + their cannons completely drains the power system in seconds.
Awesome! You see the running lights flick off, occasionally flicking back on as power is briefly restored for mere moments before being drained again by their energy-crippled thrusters.
w00t! You've got them now!
Game over.
------------------
Even if Lights didn't drain any power at all (so as to not cause any functional change to existing ships), but would only light up when Power > 0, we could have this.