As far as I know this has not been thought of as of yet, if it has been please link it in a reply...
I have been thinking about this for sometime and think I found a nice solution thanks to the new weapons that will be coming. Below I will outline a chart for how this balancing would work:
The percentages indicate overall weapon effectiveness. As you can see AMCs are not incredibly powerful against shields, while it is very powerful against hull(the logic being it's antimatter), however, the lasers are far more effective against shields, while not effective vs. armor(the logic being scifi, I don't need logic!).
The missiles are highly effective vs both, with a slight disadvantage to shields(not 100% sure about this).
The pulsar is super effective vs. shields, but is resisted by armor(it is a giant magnetic wave... armor wouldn't be too affected)...
Mines are made to knock out both shields and armor effectively, at the cost of needing strategic placement or else they are useless(the logic being real world warfare, esp. WW2).
Any thoughts? Suggestions?
I have been thinking about this for sometime and think I found a nice solution thanks to the new weapons that will be coming. Below I will outline a chart for how this balancing would work:
The percentages indicate overall weapon effectiveness. As you can see AMCs are not incredibly powerful against shields, while it is very powerful against hull(the logic being it's antimatter), however, the lasers are far more effective against shields, while not effective vs. armor(the logic being scifi, I don't need logic!).
The missiles are highly effective vs both, with a slight disadvantage to shields(not 100% sure about this).
The pulsar is super effective vs. shields, but is resisted by armor(it is a giant magnetic wave... armor wouldn't be too affected)...
Mines are made to knock out both shields and armor effectively, at the cost of needing strategic placement or else they are useless(the logic being real world warfare, esp. WW2).
Any thoughts? Suggestions?