So, one of the bigger complains about the new buy-with-blocks-system is that it punishes decoration and nifty design by having the need to craft about 5000 new block types for every ship. Lets cut that down a bit, shall we?
Firstly: Deco blocks (and armor, for that matter) shouldnt be crafted as separate types anymore. This means that it doesnt matter if you use deco block 2 or 5, you get one "deco block" and can use that in a recipe.
Types included in that (each gets one blank block):
Lights
Deco blocks
Light rods
Armour (so that just having an ornament on the outside of the ship doesnt require a whole new factory)
I think i missed something.... Screw it, you get the idea.
Secondly: Make deco blocks cheap. No capsules, just some mesh. Something that doesnt help your ship shouldnt cost you too much. Doesnt apply to armour of course.
If you salvage a ship or station with decorations, you still get specific blocks and you can still use specific blocks in the blueprint. I think thats better for immersion, but i would fully support a crafting recipe to turn those back into blanks.
Firstly: Deco blocks (and armor, for that matter) shouldnt be crafted as separate types anymore. This means that it doesnt matter if you use deco block 2 or 5, you get one "deco block" and can use that in a recipe.
Types included in that (each gets one blank block):
Lights
Deco blocks
Light rods
Armour (so that just having an ornament on the outside of the ship doesnt require a whole new factory)
I think i missed something.... Screw it, you get the idea.
Secondly: Make deco blocks cheap. No capsules, just some mesh. Something that doesnt help your ship shouldnt cost you too much. Doesnt apply to armour of course.
If you salvage a ship or station with decorations, you still get specific blocks and you can still use specific blocks in the blueprint. I think thats better for immersion, but i would fully support a crafting recipe to turn those back into blanks.