Okay this one floated in my mind while I was on the server and I got really bored....
Shop faction Convoys- they would travel from shop to shop. they would have some basic protection on convoy itself and some wingman that would also protect the convoy. player would have different options to do: raid it, protect it from pirates or take taking a quest from it ( as convoy is moving players would be able to see its position on map if the player has taken a quest from it) One of the unique quests could be clearing its path from asteroids or pirates, or protecting it for a period of time or to all the way to its next control point (shop)...
Pirates- Maybe give us a way to go friendly with pirates ( if player goes friendly with pirate faction he cant buy or sell from shops but he would be able to buy parts of ship like blueprints of pre-made weapons thrusters and many other systems and maybe also half destroyed ships.)
Reputation system- (reputation could go in -100 and +100 points) new players would start as neutral to all. First for pirates and shop faction- if player or faction is friendly to shop faction he gets a small reputation bonus points to all factions that are friendly with shop and - reputation points with factions that are friendly with pirates ,and if player or faction is friendly with pirates he gets - reputation points to all factions that are friendly with shop but + reputation points with those who are friendly with pirates.
Now lets get a bit more complex- i will show it with a picture below how you would recive reputation if doing quests or if being allied with other faction
link for a bigger view: http://i.imgur.com/kfzaQ4d.jpg mistake made with pirates having - with black faction instead there should be +
Some explenations: green and brown faction has 3x- (forgot to add one -) because they are enemies to each other and green faction is friendly to shops. yellow faction and brown faction reputation is 3x- (forgot to put another - ) because yellow faction is enemy with pirates and allied with green faction and shops. yellow faction and green faction has 3x+ because they are allied (that could make 2x+) and that they have shops as friendly.
yellow and black faction has only 1x+ because black faction is an enemy to shops but still both factions are allied.
some tips: more quests you do for example green faction more + you will get with that reputation but in the same time more - with brown faction.
if you sabotage for example brown faction property you get more - reputation between brown faction but + reputation between green faction.
Shop faction Convoys- they would travel from shop to shop. they would have some basic protection on convoy itself and some wingman that would also protect the convoy. player would have different options to do: raid it, protect it from pirates or take taking a quest from it ( as convoy is moving players would be able to see its position on map if the player has taken a quest from it) One of the unique quests could be clearing its path from asteroids or pirates, or protecting it for a period of time or to all the way to its next control point (shop)...
Pirates- Maybe give us a way to go friendly with pirates ( if player goes friendly with pirate faction he cant buy or sell from shops but he would be able to buy parts of ship like blueprints of pre-made weapons thrusters and many other systems and maybe also half destroyed ships.)
Reputation system- (reputation could go in -100 and +100 points) new players would start as neutral to all. First for pirates and shop faction- if player or faction is friendly to shop faction he gets a small reputation bonus points to all factions that are friendly with shop and - reputation points with factions that are friendly with pirates ,and if player or faction is friendly with pirates he gets - reputation points to all factions that are friendly with shop but + reputation points with those who are friendly with pirates.
Now lets get a bit more complex- i will show it with a picture below how you would recive reputation if doing quests or if being allied with other faction
link for a bigger view: http://i.imgur.com/kfzaQ4d.jpg mistake made with pirates having - with black faction instead there should be +
Some explenations: green and brown faction has 3x- (forgot to add one -) because they are enemies to each other and green faction is friendly to shops. yellow faction and brown faction reputation is 3x- (forgot to put another - ) because yellow faction is enemy with pirates and allied with green faction and shops. yellow faction and green faction has 3x+ because they are allied (that could make 2x+) and that they have shops as friendly.
yellow and black faction has only 1x+ because black faction is an enemy to shops but still both factions are allied.
some tips: more quests you do for example green faction more + you will get with that reputation but in the same time more - with brown faction.
if you sabotage for example brown faction property you get more - reputation between brown faction but + reputation between green faction.