I know this has been done before in fact I have made a thread about this before, but I had some new thoughts on the subject.
First let me state that I don't believe ammo should be required, it should be optional.
Now people have wondered how you would load the ammo. After all going to each turret or weapons computer would be tedious.
I suggest using a plex storage, or make a plex ammo storage that you can link to weapons computers and turret docking points.
Also ammo needs to have some perks for being optional. One perk could be that using ammo means you use less power. Another option is that ammo has effects so that you don't have to use effect blocks. The downside to these would be that if you run out of your ammo, your weapon will be less effective or possibly unusable.
Then of course there is the question of how you would get your ammo. One option is the crafting system. This could also regulate the quality of the ammo depending on what you make it out of.
You should also be able to buy it in shops, but its availability should be limited.
First let me state that I don't believe ammo should be required, it should be optional.
Now people have wondered how you would load the ammo. After all going to each turret or weapons computer would be tedious.
I suggest using a plex storage, or make a plex ammo storage that you can link to weapons computers and turret docking points.
Also ammo needs to have some perks for being optional. One perk could be that using ammo means you use less power. Another option is that ammo has effects so that you don't have to use effect blocks. The downside to these would be that if you run out of your ammo, your weapon will be less effective or possibly unusable.
Then of course there is the question of how you would get your ammo. One option is the crafting system. This could also regulate the quality of the ammo depending on what you make it out of.
You should also be able to buy it in shops, but its availability should be limited.
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