(GFS) Karris Drive Yards

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    Why hello and welcome to my shipyard! Here I'll be posting about my active work and my past works projects. As you might notice with many of my "recreation" ships, they aren't always going to be 1:1 or perfectly accurate. Often I resize certain areas (such as the engines on the venator) or redesign entire sections (like the Amberspire) while still keeping the core feel of the ship intact.


    Venator Class Star-Destroyer:​
    The Venator has and always will be my absolute favorite space faring Battleship right alongside the Battlestar Galactica, so when I found myself in need of a carrier I found it natural that it be modeled after the behemoth that is the Venator Class Destroyer.
    Day 1:
    Part 1...
    Started off with a giant rectangle and eye balled the basic shape:

    Filled in a bit of the rear next along with the wings:

    Decided on the basic wing thickness and filled its skele. In:

    Finished the edging:

    Filling out the front slopes/armour plates"

    More edging and a topdown view!

    Filling in the cross section of the front armour plates/Eye-balled the runway hatch/hanger doors:

    In the interest of update size, will continue this to the second/3rd update.
    Part 2...
    More cross section work, making sure to make the plates angle correctly with the hanger doors:

    Skeleton work:

    Most of the upper/frontal skele work done, so I threw an LAAT/i inside the would be hanger, looks like I'll be able to fit a lot of them :)

    All of the bottom cross section pretty much tied up now, along with the underside hanger opening:

    Now we start the bridge:

    The bridges themselves arent done verywell, so consider them placeholders!

    Mostly done with the structures:

    The whole thing in all it's glory!
    Day 2...
    Karris Station:​
    So, after a long break away from the game I finally decided to start building my very own station. I've done many homes and such before in minecraft but I've always been a medieval builder focusing on castles and cottages so this is pretty new to me. I think I started a bit too big (451 L, 451 W, and 531 H) for a first time station but we'll see where it goes from here.

    Day 1:
    Pressed the wrong button for screen shots for the longest time, so this was the first one I "took"

    Topside view

    Basic fuel cells and energy generators

    Topside next to the Amberspire with stats once I filled in the shields/power (basic protection while I'm logged off)

    One of the 4 (current) hanger bays from center of station
    LAAT/i Gunship:​
    Sneak Peak ;)
    GFS Amberspire:​
    Soon...
     
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    Massive update:

    -Added Venator Class Destroyer (Very picture heavy)
    -Added LAAT/i Gunship

    Work on the station is temporarily impossible due to a server change and waiting for it to come to the new one.

    Opinions are welcome and so are suggestions, especially on the inside/interior work as I'm terribad at those things.
     

    Reilly Reese

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    Nice Venator skeleton. You've got the shape down pat
     

    Targaryen

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    "Venator Class Star-Destroyer"
    I like the idea of building a skeleton, I do sometimes built like that too, but not as thoroughly as you.
     
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    "Venator Class Star-Destroyer"
    I like the idea of building a skeleton, I do sometimes built like that too, but not as thoroughly as you.
    Usually I build on a much smaller scale but this past few weeks I've been trying to branch out to the larger sized vessels and stations. I think since I'm so used to building on a small scale the smaller more in-depth skeleton work kind of just followed me around, though I think it's for the better as it will make the shell work a lot easier.
     
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    Day 2...
    Added side and topside paneling

    Added overhang to the edges of the ship

    Beginings of the engine layout!

    Underside paneling

    Added tail flaps

    Top-down view of progress so far...

    Added Hanger/Runway basic rough draft

    Added nose door and detailing

    Covered the rest of the bottom-side paneling

    Bridge designing!

    Almost finished with the raw hull!

    Close up of the bridge

    Top down view

    LAAT/i coming out the runway exit

    Coming out the underside hanger entrance

    Inside view, roomy as hell!

    Aethersprite Jedi Star-Fighter and Hyperspace Ring

     
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    It would be cool if it could really dock at the ring. You could then switch to the ring with the UP key and engage a fully functional hyperdrive.
     

    Mariux

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    Day 2...
    Added side and topside paneling

    Added overhang to the edges of the ship

    Beginings of the engine layout!

    Underside paneling

    Added tail flaps

    Top-down view of progress so far...

    Added Hanger/Runway basic rough draft

    Added nose door and detailing

    Covered the rest of the bottom-side paneling

    Bridge designing!

    Almost finished with the raw hull!

    Close up of the bridge

    Top down view

    LAAT/i coming out the runway exit

    Coming out the underside hanger entrance

    Inside view, roomy as hell!

    Aethersprite Jedi Star-Fighter and Hyperspace Ring

    Great job on the Venator. That's a lot of progress on one day.
     
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    It would be cool if it could really dock at the ring. You could then switch to the ring with the UP key and engage a fully functional hyperdrive.
    On SATURN we have the dock size parameter turned off so you can do exactly that, though currently the ring is full of thrusters with overdrive (I made this before jump drives) so it needs to be refitted. The ring has a max speed of around 3x the actual ships speed in it's current configuration.

    @Mariux

    Yeah, I didn't expect to work so much on the thing today but it's basically been from 12 pm to 10pm, though I'm happy I did as the thing is looking fantastic.
     

    Reilly Reese

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    You building a Naga back there (Insert raised eybrow emote here)
     
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    Venator Day 3

    I got a lot done today and pretty much finished the exterior, probably to about 95% and threw in some basic internals. I'll post another update when I have some notable interior changes to report.
    So today I started off trying to get the engines in a decent shape

    Got most of it done

    Now that's what I'm talking about

    Side hangers


    Started the work on the greebles


    Took a long time, but I think it's looking pretty nice

    More hull detail


    Underside Hanger entrance

    bridge greebles and detailing

    Forgeting to turn of sym-mode...

    She's nearly complete on the exterior now!

     
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    Gunna have to mess around with that, I find that wedging big flatish panels ends up looking weirder than just blocks.
     
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    Been a bit since I've updated but I do have some stuff completed/inprogress:

    Munificent-Class Frigate (CIS)
    Standard start here, making the skeleton square and marking out a starting point (in this case the wings)

    Starting the rear armour plate shapes, wings, and towers

    Cleaned up the remaining framework and showing off the size compared to the venator (almost accurate scale to the venator)

    Designing my own engine pattern for this one, I want this thing to be fast and maneuverable compared to a similar class ship, so I added a lot of engines all centered around a massive one.

    Shaping the front end and armour plates, much more difficult than I thought it would be.

    Another scale image

    For those who stayed this long a sneak peek at the starting framework (not complete yet) of the most iconic ship in Starwars

    Nu-Class Shuttle
    Sneak peek of the shuttle sitting inside of the Venator's shuttle bays

    Just because I have it, an image of two iterations of Venators hovering around a shop
     

    Reilly Reese

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    Those are really sweet man!

    If only we had rotor blocks already.
     
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    Yeah, if we had rotor blocks I'd be rocking an Imperial shuttle or V-wing every where I go...