Suggestion: Item Delivery

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    Deleted member 392097

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    It would be really useful if you could just order items and have Trading Guild ships deliver them to you. What are the options on this?
     
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    I like it and it would be possible(game wise), but how will the trading guild drop of the item at the destination?
     

    therimmer96

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    This is where the advantages of MP come in. Find a faction that is a trading/mining one and buy from them. They usually deliver.
     
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    Deleted member 392097

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    I like it and it would be possible(game wise), but how will the trading guild drop of the item at the destination?
    A Trading Guild ship from the nearest shop could be dispatched and sent to your ship where the items could be beamed aboard and appear in your inventory.
     

    therimmer96

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    To call them again and then you'Re away again?
    Then you have to go into the local hub and pick it up. Better not forget proof of address and that they always close before 12PM
     

    Lecic

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    I like the idea.

    You do know we have a suggestions section to the forums, right?
     

    jayman38

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    Another idea:
    Delivery could be a user mission given as a quest if the player happens to inquire about a quest at a station that happens to have the requested item within some server-configurable radius of the item request.

    If no-one picks up the quest in a server-configurable time limit (e.g. 15 minutes?), an AI trade ship takes it instead.

    It'll delay the delivery by at least 15 minutes, but could give the universe a more "living" feel.

    Further ideas:
    If the quest player fails to deliver the requested item to the requesting player in a server-configurable time limit (1 hour?) maybe something else could be triggered to make the situation a little more interesting. (Maybe add to the questing player's bounty, so other players hunt him down, and add hints to NPC shopkeepers to give players on where the requested item might actually be located, and maybe offer a new quest to someone else to deliver a new instance of the requested item to the requesting player.)

    In the meantime, the requesting player is getting impatient. Maybe there could be something further they could request. (Maybe the requesting player could demand immediate deliver by trade guild ship at twice the price, with no player quest given! This could allow the requester to end up with more than one of the requested item.)

    So this could really create some neat player-influenced content to make the universe more dynamic.