Is any chance to ignore docked ship in build mode?

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    I really need to override "blocked by docked ship" building restriction, docked ship block 2 blocks on each facing from build.
    Have any opportunities set this number to 0? Or maximum 1?

    Best regards.
     

    therimmer96

    The Cake Network Staff Senior button unpusher
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    there is no way to remove this. It is there to stop 2 ships clipping into each other and causing lag. Removing it would be silly.

    Just undock the ships, there is a button to make all undock at once, then use thrusters to make the main ship move away from them enough
     
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    there is no way to remove this. It is there to stop 2 ships clipping into each other and causing lag. Removing it would be silly.

    Just undock the ships, there is a button to make all undock at once, then use thrusters to make the main ship move away from them enough
    Developer?
    And after that redock it all one by one, every time when i need to modify second layer under flight deck???
    All I ask is ignore that restriction in build mode...
     

    Keptick

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    There is a config in the "server config" file to disable docking restrictions. I don't remember if it remedies with you problem, though.
     

    Ithirahad

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    It isn't a question of moving it, it's a question of modifying it so that:

    1) Collision detection placement blocking stops being inaccurate and overly cautious

    2) You can place ship blocks inside docking boxes as long as it doesn't intersect with the docking ship's blocks.

    The current implementation of docking is really clunky anyway, and I feel that the implementation of docking clamps would fix the second issue without having to write more procedure code for docking, which might end up eating performance too.